Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Help! Hamma has chained me to a keyboard to write these quotes!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-07-10, 09:50 AM | [Ignore Me] #1 | ||
Sergeant
|
Has anyone seen any video or any information about alt-tabbing out of the game? I really hope it isn't like COD: MW3 for the PC where it doesn't even allow you to alt-tab out of their game. I also want to be able to alt-tab and not have to worry about my game crashing or have to wait 2 minutes for it to unfreeze like TF2 used to be.
|
||
|
2012-07-10, 10:00 AM | [Ignore Me] #6 | ||
Staff Sergeant
|
Bf3 had a fantastic alt+tab thing when it first launched - it never crashed and it was instantaneous. Even alt+f4 worked flawlessly. Then they patched the game a bit and 50% time alt+tab crashed the game and it was nowhere near instantaneous when it worked. even alt+f4 stopped working properly..
"I want a borderless, fullscreen windowed mode. It seems that almost all new games have that feature. It's really nice." ^this would be sweet..
__________________
"People assume that time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it is more like a big ball of wibbly-wobbly, timey-wimey... stuff." |
||
|
2012-07-10, 10:44 AM | [Ignore Me] #7 | ||
Sergeant Major
|
BF3 alt-tab works flawlessly for me, use it all the time to set up music between matches. I'm on kind of a newer rig though, if that matters. I'm... not surprised, more amused by the fact that CoD won't let you alt-tab. What a PoS game :-P
|
||
|
2012-07-10, 11:15 AM | [Ignore Me] #9 | ||
Major
|
After playing Dota2, which has terrible alt-tab support, I'd like to say that I really hope Forge Light has good tabbing support.
On that note, isn't Forge Light already deployed in EverQuest 2? So, you could just ask them how well alt-tabbing works. |
||
|
2012-07-10, 11:18 AM | [Ignore Me] #10 | ||
First Sergeant
|
I hope you can easily minimize from alt+tabbing in fullscreen, I can't stand the way fullscreen borderless uses my monitor's brightness instead of the game's. Plus in a game with good graphics and 2000 people I don't want frame drops.
|
||
|
2012-07-10, 12:40 PM | [Ignore Me] #11 | ||
Sergeant
|
With as much talk of the metagame they have been bringing up one would hope so. Not to mention the heavy use 3rd party voice chat, etc. I would think alt-tabbing would be a big consideration during development. Let's hope so...
I also wonder about the use of a second monitor. Some games let you have a second screen active, while others black it out. |
||
|
2012-07-10, 12:40 PM | [Ignore Me] #12 | ||
PlanetSide 2
Coder |
If a game uses the full-screen window there is a slight performance penalty, and also an additional frame of input lag in Windows 7.
__________________
Opportunity is missed by most people because it is dressed in overalls and looks like work. [ I speak for myself, not my company - they speak on their own ] |
||
|
2012-07-10, 12:49 PM | [Ignore Me] #14 | ||
Wait, if you ran full window with multiple monitors wouldn't you run into a mouse runover issue? Anytime I have done this it never fails I will lose window focus during a frantic firefight because my cursor ran to the adjacent screen. :/
|
|||
|
|
Bookmarks |
|
|