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2012-07-16, 06:15 AM | [Ignore Me] #17 | |||
Staff Sergeant
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I really like the sound of this. Was extremely worried that big-ass Galaxies and drop-podding would be the only means of respawning for attackers.
All speculation at this point ofc. |
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2012-07-16, 07:29 AM | [Ignore Me] #18 | |||
Colonel
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However...as for the idea that drop pods will give a warning...they might give a delay, but a warning? Do we know that? Will there be an audible incoming drop pod sound? If not, and you are chasing a squad leader, chances are you won't look up unless there's a sound. |
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2012-07-16, 12:03 PM | [Ignore Me] #19 | ||
Contributor PlanetSide 2
Game Designer |
What we need is a voice macro for "Incoming Drop Pods!"
Ok on a more serious note, I would agree that some audible indication that a drop pod is coming down is important. Could give Infiltrators gadgets that help them hunt beacons, or give that to Light Assault as a role enhancement. |
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2012-07-16, 12:34 PM | [Ignore Me] #20 | |||
Brigadier General
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One thing that drop pods should not be is subtle. |
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2012-07-16, 02:42 PM | [Ignore Me] #21 | |||
First Sergeant
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This all sounds perfect, devs listening to players, pretty amazing stuff. |
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