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PSU: got me in trouble at work!
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2012-08-31, 10:11 AM | [Ignore Me] #18 | ||
Contributor PlanetSide 2
Creative Director |
I don't think I'd categorize that as 'scathing criticism' by any stretch. He mentioned that the game is epic and awesome, but needs some systems to help direct and organize on a large scale. I'd say that's pretty fair, we do need more systems to allow commanders to coordinate and organize at a high level, we're building them, and in fact he mentions that the mission system is coming soon.
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2012-08-31, 10:14 AM | [Ignore Me] #20 | ||
PSU Admin
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Thanks for the reply Higby! All the things he mentioned are things you guys have been talking about for some time as well, so I guess for us who have been following every single detail this review seems rather disconnected.
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2012-08-31, 10:15 AM | [Ignore Me] #21 | |||
Second Lieutenant
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and then he even says that the bad stuff is likely to get fixed, this being beta! What did you guys expect, instant 10/10 rating and a complaint that this game is ready and should be released? |
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2012-08-31, 10:31 AM | [Ignore Me] #22 | ||||
I don't think people will have issues joining up eventually with outfits either. With people recruiting in message boards (official and fan), spamming recruitment messages in game, and if there is a in game community page to help new players join a outfit it should be all set. Still remains to be seen what the mission system will offer in terms of organized game play, but I still don't see it going to the level that we with outfits. Regardless a system like this is needed to help guide people with what to do. This is not true at all. What made PS1 great was the use of infantry, air, and vehicles. You could do any style when you wished to the majority of time.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules Last edited by Goku; 2012-08-31 at 10:35 AM. |
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2012-08-31, 10:40 AM | [Ignore Me] #23 | ||
Second Lieutenant
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And his tone tells me that the reviewer knows that.
The only problem arises when HIS viewers don't. And it's that standard that people have built up: If it's different, it must be bad, even if it is actually the way it should be done. And if this beta is truly a beta, only that concept has unfortunately been tossed out the window by other developers. And that's why we have an NDA. |
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2012-08-31, 10:41 AM | [Ignore Me] #24 | ||
Sergeant
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I don't think ANY review should be taken to heart like this until close to launch.. until the point where everything is polished, almost everything is subject to change. He gave some criticism, but it was constructive and came alongside compliments as well.
In any case, most people who see that video and are interested in FPS' will probably check out Planetside 2, realise that it is epic, and forget about the few issues that currently exist.
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Planetside 2 =/= Planetside 1 V2. This means there will be changes in gameplay between Planetside 1 and Planetside 2. Cope. |
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2012-08-31, 11:44 AM | [Ignore Me] #26 | |||
That was rather a neutral approach from someone who's played a few days of beta and hasn't gotten to terms with all the other features of how to quickly get back to the action. Actually I think it was a rather good review of the closed beta.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-08-31, 12:05 PM | [Ignore Me] #28 | ||
First Lieutenant
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No that was the best part of ps1. The terrain just didnt support infantry outside very well. Wasnt so much the vehicles. PS2 has far better terrain and makes infantry fighting much easier in all but the most open environments which is intentional so we have a good variety.
Plus, ground vehicles suck in ps2 atm anyway, you have no reason to fear them as infantry, too easy to kill with the paper thin armor they have. Two rockets and the biggest tank they have is done for, its laughable. I personally see little reason to even get in one other than to move faster. Honestly, ps1 did ground vehicle combat much better. We wont even see large scale ground fights in ps2 until they buff the armor big time, you just die too fast to ever last long enough for big fights to form or to even live more than a second in such a fight. So until the armor gets buffed big time to much better levels, you really cant tell too much.
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Waiting for the return of the superior, real PS style teamwork oriented vehicles with drivers not gunning, and in fixed vehicle slots so we can once again have real, epic, vehicle battles where the tanks actually move in combat rather than a silly 1700's era line up and shoot. |
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2012-08-31, 12:08 PM | [Ignore Me] #29 | ||
are you talking about the responses under the video?.... as I only see 1 negative & 1 troll
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-08-31, 12:10 PM | [Ignore Me] #30 | |||
Lieutenant General
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If ANY of these is not viable, the game is poorly designed and will lose subscribers swiftly. Currently only the last two are possible, so I'm more than a little worried. Especially since I fall in between the first two groups being an infil in a small outfit. Last edited by Figment; 2012-08-31 at 12:21 PM. |
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