Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Damn, I need a cert terminal in my house.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2013-02-28, 08:33 PM | [Ignore Me] #16 | |||
Contributor Lieutenant Colonel
|
Seriously though, I'm excited and plan on spending quite a bit of time in VR since it's gonna be better than shooting at a wall in the WG. |
|||
|
2013-02-28, 09:22 PM | [Ignore Me] #20 | |||
Major
|
Went on top of the landing paps and guided rockets all over the place. It was a a very odd but GREAT feeling to skim within inches of the ground and put rocket after rocket inside of the buildings at the other end of the WG. Then when I tried that shit in the field on moving targets I got shot, often before getting to fire a 2nd time. My main hopes for VR rooms are 1- Able to test all weapons and vehicles without timers, trials, or small limited areas 2- Having both moving and standing targets that have a visible numbered HP value with distance options. If those 2 things are in the VR room then I may have to get off my ass and start making the testing/mythbusting videos Iv been wanting to do since beta. |
|||
|
2013-02-28, 09:30 PM | [Ignore Me] #21 | |||
"VR training? Oh, gibbely goo! Back in my day we didn't have fancy VR training facilities, we used to shoot holes in the walls and test out TTK on each other! They ruined Planetside when they took away friendly fire at the WG, now yah can shoot them right in the gizzard and they just walk away laughing at yah! Used to be that we trained new recruits by hot dropping them straight into the middle of the enemy lines, without any support! On their first day!" I'd say I got my old man routine covered for when the day comes.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
|
||||
|
2013-03-01, 02:17 AM | [Ignore Me] #24 | ||
Major
|
I have an idea about how that might be exactly what is going to happen with VR rooms. If VR rooms are solo things then it could just be the game putting you into a client only map. Less work for the servers to do and lets you have 100% everything in the game for free as that space is not linked to the main server. Then when you go back into the main world it's a simple forced reboot back to your last known loadouts.
If it's not a solo thing then VR rooms may get a bit messy if to many people are let into one room at once. To many "what if"s to think over. Im going to give myself another headache before long. Time for me to go to bad and get rested for a long day of ass kicking after the merger. |
||
|
2013-03-01, 06:48 AM | [Ignore Me] #25 | |||
Sergeant Major
|
Will they be giving an ETA on thier Feb roadmap release? As predicted its march now. SOE needs to rename all the months. March update is now aprils update because atleast then people cant be annoyed when the march update isnt released in march lol.
__________________
|
|||
|
2013-03-01, 06:09 PM | [Ignore Me] #27 | ||
Private
|
I don't mind the month naming in the roadmap, but the Roadmap's hiding of February in favor of March when barely any of the features have yet been implemented is worrying, especially with little communication that I've seen.
|
||
|
2013-03-01, 11:43 PM | [Ignore Me] #30 | ||
PlanetSide 2
Game Designer |
Hope you all enjoyed the show! Noticed you already have screen grabs going around in other threads.
__________________
Margaret "Luperza" Krohn @MargaretKrohn | Friday Night Ops Note: All my posts are mine and mine alone. They have not been reviewed or approved by Sony Online Entertainment (“SOE”), and they do not necessarily reflect or express the views of SOE itself. |
||
|
|
Bookmarks |
|
|