News: New Patch Notes - Test Server 13-06-13 - PlanetSide Universe
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Click here to go to the next VIP post in this thread.   Old 2013-06-13, 05:04 PM   [Ignore Me] #1
Malorn
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Re: New Patch Notes - Test Sever 13-06-13


Originally Posted by Ruffdog View Post
Domination alert win criteria may be a strange one. I've seen alerts trigger even when an empire holds near 60% already
Those thresholds are for securing or losing the 'lock' benefits and are unrelated to alerts. I'll make sure the notes are updated to be more clear on that point.

Terminology changed to be more accurate. You're dominating the continent and getting a benefit. Previously it was all-or-nothing, now it's easier to get a lock and to deny it.
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Old 2013-06-13, 05:11 PM   [Ignore Me] #2
GeoGnome
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Re: New Patch Notes - Test Sever 13-06-13


Originally Posted by Malorn View Post
Those thresholds are for securing or losing the 'lock' benefits and are unrelated to alerts. I'll make sure the notes are updated to be more clear on that point.

Terminology changed to be more accurate. You're dominating the continent and getting a benefit. Previously it was all-or-nothing, now it's easier to get a lock and to deny it.
So is there any explanation behind the PTS Mini chain gun changes? It's a pretty sizable change, with nothing that anyone has observed to back up why a nerf was needed for that weapon?

Also, will the spin up be removed, as was stated a while back now?
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Old 2013-06-14, 05:21 AM   [Ignore Me] #3
typhaon
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Re: New Patch Notes - Test Sever 13-06-13


Originally Posted by Malorn View Post
Those thresholds are for securing or losing the 'lock' benefits and are unrelated to alerts. I'll make sure the notes are updated to be more clear on that point.

Terminology changed to be more accurate. You're dominating the continent and getting a benefit. Previously it was all-or-nothing, now it's easier to get a lock and to deny it.
Who cares?

Any word on when we're going to get more continents and a more dynamic endgame (not sure if that's the best word)?

I suspect what this will do is finally take away any hint of pride factions have in holding a continent lock for a long time. The bonuses are already pretty pointless... but I do remember caring when NC fought hard to hold on to it's Indar continent lock for a week... the last stand battles were probably the most 'urgent' things I've done in this game in a year of playing.

After this patch... that's a done deal. There won't be any epic last stands... if your'e low on population - not much you'll be able to do, just trading 10% bonuses back and forth... (yawn).
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Old 2013-06-14, 06:04 AM   [Ignore Me] #4
PredatorFour
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Re: New Patch Notes - Test Sever 13-06-13


Disappointed that the Striker bug isn't on he list, my number 1 pet hate bug in this game. Don't think they even care which is a shame, they just don't seem to acknowledge it.

(talking about flying in an esf, using flares and it still hitting you when you think your safe)
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