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2013-07-12, 07:52 AM | [Ignore Me] #16 | |||
Sergeant Major
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Even when they do work perfectly, the problem is that people still base their first impression mostly on what the character looks like to work out if it's a threat or not - which makes sense, since you need to work out what class they are, what weapon they have, whether they've noticed you or not, etc. Having to do that initial assessment of the character, and then do a second check for the colour of the triangle over their head slows you down, and makes it more likely an enemy will get the drop on you. So people either rush it and end up shooting friendlies, or they take their time and enemies start firing first. This makes the game more difficult and annoying for everyone (nobody likes being TKed), and it's really frustrating since it would have been very easy to avoid by just following some sensible design guidlines: 1) Make character silhouettes distinctive by faction. I.e. the general outline of a TR soldier should be distinctive at a glance, and hard to confuse with an NC or VS one. 2) Make sure that a distinctive faction-specific colour dominates all camo patterns. Don't make camos that are mostly white, green, grey or whatever with some little flashes of faction colour - make sure all characters have large, clear panels of blue, yellow, purple, teal or red on them at all times. 3) Make sure that camo-patterns never use colours normally associated with the other factions. No purplish camo for NC, no yellow camo for VS, etc. VS giraffe camo is a classic example of how bad PS2 is at this. 4) Make cosmetic items clearly faction-specific: don't have masks or helmets that are basically the same for all factions. Give each faction a specific, distinct flavour. Things like the distinctive VS infiltrator helm and the Protoss helms based on it are a great example of this, whereas maniac masks or this new NS helm are the opposite extreme. tl;dr - people mix up friends and foe all the damn time in this game, new players especially. This is due to bad art direction, which this new helmet will only make worse. |
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2013-07-12, 08:01 AM | [Ignore Me] #17 | ||
Not that big of a deal if it's just a helmet, but I "fear" that if this helmet sells alot then they are going to make NS armour to match. Which is where I draw the line. Picture an entire NS set with camo that looks the same for all factions... Have fun with that:/ As such, I agree completely that having NS armour sets are a very bad idea and I would rather that they just don't make any NS helmets. (Simply because I don't trust SOE to not want to) I also feel like it goes a bit against the lore of each faction.
Besides that it looks really good but it also looks too much like a VS helmet to fit either the NC or TR. Edit: Also no matter if TRay agrees with it or not, that helmet will confuse some people if the head of said person is the only visible part, because of certain camos.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-07-12 at 08:19 AM. |
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2013-07-12, 08:53 AM | [Ignore Me] #18 | ||||
Corporal
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Last edited by OmegaPREDATOR; 2013-07-12 at 08:54 AM. |
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2013-07-12, 09:16 AM | [Ignore Me] #20 | ||
By Higby's Hair there's some creature on his face!
That helmet does kinda remind me of something... "SOE. We need to have a little chat."
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-07-12, 10:11 PM | [Ignore Me] #22 | ||
Sergeant
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Wow, whatta bunch of asshats in here. I guaren-goddamn-teeya, if the trim color in the pic was Red you have just as many asshats screaming "OMGz, it so obviously TR!"
They put out new gear and you'd think it's "game over man, game over!" with the lot of you whingers. |
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2013-07-13, 01:51 AM | [Ignore Me] #23 | ||
Corporal
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That camo, christ they need to send some artists off on holidays they are obviously worn out from reskinning the gun models .
Although I do really love the look of the NS helmets they should not be in game. The original looks like VS, give it to VS. The Sandpeople look fits NC (in my head, i cannae explain) So..... |
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2013-07-13, 02:44 AM | [Ignore Me] #24 | |||
PlanetSide 2
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Planetside 2 Hard Surface 3d Artist |
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2013-07-13, 06:59 AM | [Ignore Me] #25 | ||||
Also I'm going to let you ponder over what you can do with said hat comment next time you find yourself disagreeing with other posters. Here's a hint... It involves your bum.
Yes, people shouldn't jump to the conclusion that we will be seeing NS armour as well, seeing as we don't know if that will happen.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-07-13 at 11:32 AM. |
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2013-07-13, 11:28 AM | [Ignore Me] #26 | |||
However if we are just talking about the designs them selves i think they look great. Last edited by Shamrock; 2013-07-14 at 11:07 AM. |
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2013-07-13, 12:51 PM | [Ignore Me] #27 | ||
Captain
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This will be great! I already have some camouflages to use while attacking the NC to make then confuse about my faction, but I can´t do that while attacking the Vanu!
With that helmet everything will be perfect!
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2013-07-14, 02:40 AM | [Ignore Me] #29 | |||
Staff Sergeant
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Personally, i can't wait for more NS stuff in game, be it weapons or gear. I hardly use anything but NS weapons (11a, 11c, 15a, 357, 44, Lightning) cause imo they're far more effective than VS specific stuff. I don't know about the helmet, but when the NS SMG comes, i'll probably get that too although i do love my Sirius... |
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