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PSU: Don't you make me pull his pin!
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2012-09-18, 10:54 PM | [Ignore Me] #3 | |||
Major
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And the main problem is that the devs listen too mush on the forum QQ without checking any data so when they try to please every one they just end up ruining the game instead of sticking to there game design. Do I have to remind every one about SWG?! I still cry my self to sleep when I'm thinking about the revamp. What a mess they made of that game. Last edited by Sunrock; 2012-09-18 at 10:57 PM. |
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2012-09-19, 01:46 AM | [Ignore Me] #4 | |||
Sergeant
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With that said.. This game F'n ROCKS! Even in Beta!
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Scythe iPimp'ology I http://youtu.be/yuWPPZVhX3c Magrider iPimp'ology I http://youtu.be/hO08Rw1onbw |
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2012-09-19, 07:46 AM | [Ignore Me] #5 | |||
Colonel
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2012-09-19, 06:45 AM | [Ignore Me] #15 | ||
Contributor Second Lieutenant
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ps2 already deliver some epic moments but there is still a lot of work to do. There are several issuses to deal with, e.g.,
Capture mechanics Zerg/global leadership/command tools Logistics Spawn mechanics UI and feedback issues The map Balancing and last but not least a lot of bugs IF these problems are solved ps2 will be THE ÜBERAWSOMENESS! |
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