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2013-05-09, 02:58 PM | [Ignore Me] #1 | ||
First Sergeant
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Two live tests are planned for this week on the PTS
Tonight at 7pm CST, 6pm EST, 4pm PST It'll be around Zurvan. The tutorial is working. And if you went to Hossin in that day or so that it would lock you out of a char, don't worry they transfered you back to Indar. Friday Night at 11am pacific, 2pm EST, 1pm CST It'll be Another zurvan test, but this one is supposed to be more EU friendly. Remember to test and give feedback on the tutorial while you are there. Saturday 11th at 7pm UTC, noon PST, 2pm CST, 3pm EST this one will be "Experimental" (Whatever that means) with a bunch of small features they want to test without details on us willing lab rats. Tutorial might be changed some by then, updates will be put up here. Tutorial: Currently the tutorial is simply a movement, shooting, basic respawn, instructions, and preview of warpgates. It's rather informative for very basic stuff, but give feedback Here for what you would like to see, after you have tried said tutorial For details on Pubic test and how to download the client click here. Last edited by Hamma; 2013-05-11 at 12:59 PM. |
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2013-05-09, 04:55 PM | [Ignore Me] #3 | ||
First Sergeant
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Well, word of warning, as of a couple hours ago it wasn't working.
I was going to look at it when I get home in a few minutes. Malorn said they were going to try and get a fix in place prior to the test, so I'm guessing you will need to update immediately prior to the event. |
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2013-05-09, 06:32 PM | [Ignore Me] #5 | ||
Aye, right now the tutorial area has a tendecy of dropping you off the planet.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-05-09, 07:46 PM | [Ignore Me] #6 | ||
i would really love to see a test whith a 100% health bonus. (double hitpoints for every class and vehicle)
just for testing how this would change the battlefield and to collect feedback about the funlevel. maybe basefights would last longer if we get a little more survivability. and because more hitpoints would allow a wider range of weapon balancing later on.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2013-05-09 at 07:47 PM. |
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2013-05-10, 08:04 AM | [Ignore Me] #11 | |||
Staff Sergeant
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Wish Higby didn't flip the Amp Station over to NC. |
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2013-05-11, 06:24 AM | [Ignore Me] #13 | ||
I'll certainly be on the test server today.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-05-11, 01:17 PM | [Ignore Me] #15 | ||
Contributor Major
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Hopefully more show up today than the last two. So many complaints about things not being tested before being put on the live servers, yet no one wants to take 30 minutes off their live server to play with new/changed content.
I'm holding off on playing the live servers more until new Indar is released. |
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pts, saturday, test, thursday, zurvan |
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