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2012-02-16, 01:28 AM | [Ignore Me] #2 | ||
Captain
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Yes.
No need for another thread on this though. Edit: I should probably point out that there will be much customisation in the weapons. This will hopefully make the classes feel a little less static. Last edited by DayOne; 2012-02-16 at 01:30 AM. |
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2012-02-16, 01:34 AM | [Ignore Me] #4 | ||
First Sergeant
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You got that right. (Has he?)
Gone are the days of inventory freedom! (Horrible horrible freedom!) Never again will you be FORCED to think for yourself! (Oh the horror!) No longer will you be able to MAKE a class to do what you want it to. (Oh how could one possibly choose?) We've preselected your classes for you now, so even a moron can get it right! (Oh how wonderful!) (We're saved) (Please guide us like we're stupid) TL;DR. Yes. It's f***ing stupid as all get out, and I don't like it. Last edited by Shade Millith; 2012-02-16 at 01:36 AM. |
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2012-02-16, 01:38 AM | [Ignore Me] #5 | ||
Corporal
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thanks, already lost interest then. what makes 1 stand out from all other FPS's was you could set your inventory to a T. Customizing weapons doesnt mean shit when you cant set your gear to fit.
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Try to look unimportant - they may be low on ammo |
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2012-02-16, 01:49 AM | [Ignore Me] #10 | ||
First Sergeant
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this guy.
seriously. the way they make it sound, we'll have so much customization, that eventually it won't matter. please, wait until beta. you don't know how it will play out...neither do i, but the amount of complaining regarding to changes in game mechanics is rather appalling. |
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2012-02-16, 01:50 AM | [Ignore Me] #11 | |||
Lieutenant General
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>lose interest already Your loss, mate. For the record, I don't like this change, but I doubt that will ruin PS... |
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2012-02-16, 01:55 AM | [Ignore Me] #12 | |||
Major
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Huge battles are huge battles, I'd play the game even if we all had the same guns/armor and no vehicles if it was more than 16vs16. (Big of an exaggeration but you get my point) |
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2012-02-16, 01:55 AM | [Ignore Me] #13 | ||
I bet if you went down the list of armor types you would find that people used incredibly similar load-outs for a given function. How many rexo guys were armor tool, med tool, HA, AV, box of AV ammo, few boxes of HA ammo, medkit or two, and maybe a jammer or something? Considering the classes can be customized in terms of weapons and certifications, I have a strong suspicion that this really isn't a loss of customization at all. In fact, there's probably even more customization on account of the old "do everything" rexo soldier having gone the way of the dodo.
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2012-02-16, 02:03 AM | [Ignore Me] #14 | ||
Colonel
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-No tools/weapons in inventory? Great change.
-Customizable weapons? Great change. -Restricted weapon selections? Eh.. I can see why they'd want it, but I'd prefer balancing such that its not a good idea rather than you can't. -Can't customize ammo? Mostly shitty, except for a few things like grenades and such. -Vehicles and MAX units get customization? Awesome change. Final customization score: PS1: C+ PS2: A- |
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2012-02-16, 02:08 AM | [Ignore Me] #15 | ||
Banned
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I think it's a good change.
Instead of fiddling with things to get the optimal fit on a grid, you just pick which things you want to add to your set. Same result, less annoyance and time wasting, more BLAM BLAM PEW PEW KABOOM |
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