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View Poll Results: Do you like this idea? | |||
I like it (why?) | 13 | 18.06% | |
Nay. (Why?) | 59 | 81.94% | |
Voters: 72. You may not vote on this poll |
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2012-06-05, 12:29 PM | [Ignore Me] #1 | ||
Captain
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I have a very quick idea that would allow for 3rd person but almost completely negate its tactical value. Essentially, 3rd person would be a for-cash implant that is infinitely reusable. It would take form as a camera that you can rotate around a focused point upon your avatar that takes ten seconds to "construct" and ten seconds to "tear down". The lengths of time are infinitely adjustable, so we can test for tactical significance. Additionally, while the setting up, using the camera, and tearing down, you are firstly immobile, secondly incapable of firing your weapon or using any item, and thirdly restricted to /em commands and the like in terms of any type of movement.
This would be excellent for the market because it allows people who are interested in buying up cosmetics a chance to see their decked out avatars actually in the game world (at a price) without giving them a tactical advantage, and in fact, if my idea pans out, giving them a rather massive tactical disadvantage. What say you? BTW. will figure out how to make a poll later, have to run to work. |
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2012-06-05, 12:32 PM | [Ignore Me] #3 | ||
First Sergeant
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Sounds like an okay idea as long as its only for appearance/cosmetic purposes and can't be abused like 3rd person in PS1. Make it have a distinct sound when its being constructed and taken down so people around know when they can get a free kill by kids trying to wall hump again.
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2012-06-05, 12:36 PM | [Ignore Me] #4 | ||
Second Lieutenant
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first and foremost huge pay to win feature... wont happen. second it has no place in a fps game, 8 years ago it was a cool feature.
i dont understand why people want to face a wall stand in third person and wait for kills. i have seen it many times in alpha gameplay, the UI dose show you what you look like. Last edited by Rumblepit; 2012-06-05 at 12:39 PM. |
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2012-06-05, 12:42 PM | [Ignore Me] #5 | ||
Contributor Major
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So now, you just need two people on voice comms to corner hump? Or, better yet -- two accounts side-by-side!
No thanks. I can see myself in the equipment screen if I want to. Make sure that's rotatable, and that's plenty fine. |
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2012-06-05, 12:48 PM | [Ignore Me] #7 | |||
Second Lieutenant
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^^^^^^ was thinking the same thing as me..... well it mite work in the warp gates!!!!! you can watch yourself and everyone else going into battle but really???? gonna set up a camera in the middle of a war to see what you look like?? common.... i smell hidden agenda !!!! Last edited by Rumblepit; 2012-06-05 at 12:52 PM. |
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2012-06-05, 12:58 PM | [Ignore Me] #9 | |||
First Lieutenant
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Frankly the "I wanna see myself in game" idea is a simple thing to fix. 3rdPV available in footholds only. Zero possible advantages since, if I assume correctly, you won't even be able to fire a gun while inside your safe zone. Any excuses raised for having the ability outside the foothold are just that. Excuses. |
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2012-06-05, 01:04 PM | [Ignore Me] #12 | ||
Second Lieutenant
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like i said it would work great in a warp gate.!!!!! thats as far as it goes..... why in gods name would you need it anywhere else???? just to camp with it.... thats all.
i was born at night, but not last night! |
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2012-06-05, 01:09 PM | [Ignore Me] #15 | |||
First Lieutenant
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Not to mention this remark doesn't address the first (and imo the more likely) scenario of 2 players working to achieve the same goal. It's tougher to exploit but still very much exploitable. Now an idea that might work (though I'm not proposing it) is 3rdPV being a "look over the shoulder" deal. You hit 3rdPV and you see yourself from the front and maybe a little bit to either side behind you. This would be a quick snap glance backwards to simulate having your head on a swivel, so to speak. No ability to manipulate your views with free mouse look, or rotating around yourself. You get a good close up of your face and a good portion of your upper body (which would be blocking anything directly behind you from view). You retain your blind spot, you have an awkward situation to come out of if you plan on wall humping with this (which admittedly is entirely possible, which is why I'm not officially proposing or endorsing it). Last edited by Blackwolf; 2012-06-05 at 01:14 PM. |
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