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2006-02-27, 10:59 AM | [Ignore Me] #1 | ||
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Well heres the new thread. I�ll try to keep things clean!
Getting inspiration from Chirp ( I hope that�s how he was called ) I powered up some programs and made this. Sorry no colours Basically it wasn�t originally ment to be a vehicle for PS but now the more I think the more I wish something like that was implemented instead of BFRs. Something prettyer than I designed but basic concept remains: *Heavy Troop transport -2 gunners ( 1 main cannon , 1 rocket pods ) -2 passengers -1 driver Something like a Land Raider from Warhammer.. it�s big, slow and needs teamwork to be fully operational. Comments?!
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AdvancedCloningProject - Werner / AlexanderZ |
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2006-02-27, 03:26 PM | [Ignore Me] #7 | ||
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Now can I get this in english ? Standart renderer of MAX ? The sketchup doesn***180;t really have a good rendering engine. I havent tried exporting my model to other 3d applications. Umm and doesn***180;t 3dsMax have V-Ray renderer? If you ment Max that is.
Yes im confused, help appriciated!
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AdvancedCloningProject - Werner / AlexanderZ |
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2006-02-27, 03:40 PM | [Ignore Me] #9 | ||
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Hehe got a SketchUp plugin for Maxwell renderer. It only supports old beta of Maxwell 1.2.2a. And doesn�t Max have built in V-Ray Mental Ray renderer from version 6 or 7 like XSI ?4
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AdvancedCloningProject - Werner / AlexanderZ Last edited by AlexZk; 2006-02-27 at 03:42 PM. |
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2006-02-27, 04:10 PM | [Ignore Me] #10 | ||
First Sergeant
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I'm afraid to click on the pictures, because of my slow internet connection, but right now it looks pretty high poly.
But this would seem like the viable replacement to the sunderer. (A.K.A. The "Bang Bus".) Sadly, friend, you will learn that the developers of Planeside lack the motivation, courage, and drive to introduce something that the community wants! But it's always fun to dream, especially this way. |
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2006-02-27, 04:14 PM | [Ignore Me] #11 | ||
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Yes that is why I started modelling. You can actually see your ideas in the making. And show others. Ah and yes the model is high poly. I do not really try to lower the poly count because I will never use my models somewhere ingame. I�d like to learn Photoshop up to a level where I can render pretty stuff out of the wireframe
And BTW do not be afraid the pics are of a really small size like 640*480
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AdvancedCloningProject - Werner / AlexanderZ |
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2006-02-27, 04:31 PM | [Ignore Me] #12 | ||
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Sketchup has a maxwell plugin?? lol, ok.. the only thing I saw come out of sketchup, untill now, were horrible toonrenders
Max has mental ray built in, but vray is another renderer. Here's my 3d site btw (really screwed in internet explorer !) |
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2006-02-27, 04:36 PM | [Ignore Me] #13 | |||
First Sergeant
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2) I've been using photoshop since version 4, and considering Adobe is on the 9th version (Photoshop CS2 I think is the latest), I'd say i've been doing it a while. But, IDK. I'm rusty. Been quite some time since i've been modivated to work with graphics, and what i've been dishing up lately just isn't up to par with what I've done in the past. |
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