What atachments are there to make the guns more stable? - PlanetSide Universe
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Old 2012-11-18, 06:24 PM   [Ignore Me] #1
Bartowski
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What atachments are there to make the guns more stable?


Is it just the fore-grip? Ive been using the NC starter carbine for awhile, and while i love it, ive got to almost just do 1 shot at a time to be accurate. Seems to have a ton of jump on it.

Is there more attachments i may have missed? (Scoped mainly)
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Old 2012-11-18, 08:17 PM   [Ignore Me] #2
Tenhi
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Re: What atachments are there to make the guns more stable?


I think the Compensator (http://planetside.wikia.com/wiki/Compensator) helps with vertical recoil while scoped (but makes hipfire less accurate). But I guess you cant have it for the starter carbine. Beside that there is nothing for scoped accuracy :/
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Old 2012-11-18, 08:30 PM   [Ignore Me] #3
Rothnang
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Re: What atachments are there to make the guns more stable?


At least when you play NC taking single shots does decent damage. For both other factions the second you can't take advantage of your higher rate of fire your effective damage is way less than NC, since they just have bigger bullets.

It's one of those counter intuitive things in this game. NC has the best damage at long range despite supposedly being the least accurate faction.
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Old 2012-11-18, 08:36 PM   [Ignore Me] #4
Tenhi
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Re: What atachments are there to make the guns more stable?


Originally Posted by Rothnang View Post
At least when you play NC taking single shots does decent damage. For both other factions the second you can't take advantage of your higher rate of fire your effective damage is way less than NC, since they just have bigger bullets.

It's one of those counter intuitive things in this game. NC has the best damage at long range despite supposedly being the least accurate faction.
While it's true that NC does more dmg/bullet you have to remember that you normally can use the TR/VS weapons with Burst and still hit 2-3 shots in a row (of a normal 3-5 burst shot, depending on your weapon). And if you hit 2-3 bullets you do more damage than the 1 NC bullet.
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Old 2012-11-19, 07:07 PM   [Ignore Me] #5
Peacemaker
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Re: What atachments are there to make the guns more stable?


Using a high power scope like the 3.4 or 4x is going to throw you off because of perceived recoil. If your not already try using the 1x power red dot. DON'T use the 2x as NC, it sucked, at least in beta. You may notice its easier to manage the recoil. Also, yes a foregrip is currently the only mod you can put on the starter carbine for recoil management.

Just aim for the head Make sure you pull the gun down after the first shot though!
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