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2013-02-06, 11:10 PM | [Ignore Me] #1 | ||
Contributor Lieutenant Colonel
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After looking thru the replies that Matt got it seems like we can expect the following top annoying bugs to be fixed this week. Possibly more.
I cannot not wait for this one, it will clear up those major bugs people have been having problems with. |
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2013-02-07, 04:59 PM | [Ignore Me] #8 | ||
Contributor Lieutenant Colonel
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Those were the top issues I concluded from the replies to his request for people to tell him their top annoying bugs.
The response via posts here seem to agree with it as well. But, there is every chance that Higby's tally of tops bugs differs to favour a more manageable list of fixes such as:
Imo they are all in need of a fix as well but bar the lock on issue they are not currently the top bugs reported by players. Interesting to see what is actually fixed in the end and whatever it is it will be yet another step forward. |
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2013-02-07, 05:14 PM | [Ignore Me] #9 | ||
Major
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the rendering issues are really showing now. i can clearly see people and vehicles disappearing/appearing before my eyes, and i haven't noticed that happening before (well, idk if it has been happening before the patches, correct me if i am wrong, i only started noticing when i started to try infiltrator; a fun class btw especially at the crown).
i'm guessing that they are making the object appear as i look at their general direction; i dont want that. make it appear when i am just about to look at it to get rid of disappearing and appearing random things. |
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2013-02-07, 08:37 PM | [Ignore Me] #13 | ||
So, wait a sec. Just because people tweeted about the flicker bug and rendering distance, two bugs that have been around since beta, SOE is going to decide to take a few days and fix them by Friday?
I now understand the true power of Twitter! The lock-on bug will get fixed. But don't get your hopes up about the flicker bug or render distance. Edit: feel free to call me negative, but I'm just being realistic. Last edited by QuantumMechanic; 2013-02-07 at 08:39 PM. |
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2013-02-07, 11:18 PM | [Ignore Me] #15 | ||
Contributor Lieutenant Colonel
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Apparently in the world of annoying bugs in PS2 the top offenders are.
Managed to find three people who tweeted about the fall damage bug. At least Medkits had about a dozen people mention it and would like it fixed. The bad spawn point fix was interesting as I had never heard of it being an issue but I did a search and two people tweeted that they had an issue with spawning at Stronghold and NS Refinery. On an even more positive note, now that they have fixed these few little bugs they introduced with the last patch its three less in the way of fixing those other bugs that have annoyed us since beta. |
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