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PSU: We're high on Planetside
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2002-10-15, 08:44 AM | [Ignore Me] #1 | ||
PSU Admin
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I was reading through the Developer Chat (Again) and a question came to mind.
Do you think there will be allot of Medics floating around? Since they only gain shared Outfit BEP's.. you think anyone will even bother using them? It seems in most games that have medics people dont use them much... |
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2002-10-15, 08:55 AM | [Ignore Me] #2 | ||
Corporal
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Just cos ur a medic doesn't mean u can't carry a gun
If the cost of death is having to respawn potentially 10 minutes away, you are going to want a medicaly equiped team member with you, this means you look out for them more which leads to some intresting types of team play. |
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2002-10-15, 02:38 PM | [Ignore Me] #3 | ||
Private
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Perhaps a team should look to them for the advantage. Lets say a squad of 30 soldiers 5 of them are gun toting medics hanging back in differant areas, half the squad are wounded or dead (assuming the medic can heal death) instead of a 10 minute spawn the medic waits a few and comes out to heal, where the enemy assumes they are dead and pushes ahead, they are suprised by so many now alive.
Otto
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Spit some lead - make them dead |
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2002-10-15, 03:36 PM | [Ignore Me] #4 | ||
Keeper of h8ball
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Yes, medics can heal and revive. Not to mention they are equally adept with firearms since no certifications adjust accuracy. Plus, squad experience is distributed eqaully, so you'll still get perks if you stop to fix some people up.
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You can't prove me wrong. I don't read replies to my posts. |
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2002-10-15, 03:41 PM | [Ignore Me] #5 | |||
THIS IS NOT MY IDEA, TerraxNovae made a very good post on the subject and im transplanting it
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{BOHICA} |
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2002-10-15, 04:09 PM | [Ignore Me] #6 | ||
Master Sergeant
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There's a prospective medic sitting right here ...
I got the impression that being a Medic would be very popular. The only downfall is that you might not be able to pilot that lovely Galaxy later in life Like RocketFodder said, they are equally useful in combat so if a squad wants to kill more things quicker they may as well hire a medic as readily as any other profession. The added bonus for them is that they stay in the fight for longer and may rejoin it quicker, in turn gaining more BEPs for themselves (and making the squad leader's chances of CEPs higher). The benefit for the medic is that they can heal themselves on the move. They can offer more support to their comrades who will help to protect them as they are healed. The squad that the medic is affiliated with will in turn gain more BEPs for being in the action for so long (and so the value of the medic's share will rise). If you are a commander (right here), then keeping your troops in the fight is vital. There will surely be a use for medics in game
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-Shiver- PSU Editor | New Dawn General |
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2002-10-15, 04:17 PM | [Ignore Me] #7 | ||
Contributor Custom Title
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I hadn't given much thought to what the commander would be doing durring a battle, but it really makes sence that to best lead the team he could play a dual role. Sit back out of the action and command, and if need be come closer to the front to give a team mate some medical attention.
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