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2013-07-10, 07:32 PM | [Ignore Me] #1 | ||
Corporal
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I think the Proton PPA and the NC variant of the AI weapon (was it Enforcer Modified?) should be a bit buffed to compensate for the Marauder which is now basically a better and cheaper Fury.
I'll only propose a buff for the PPA since I never used the NC variant: increasing projectile velocity. This way it would keep the traits of a Vanu weapon without it crossing over into NC (more damage) or TR (higher ROF) territory. I'll leave it to NC players to propose an Enforcer Modified buff since I've never actually seen it in combat |
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2013-07-10, 08:54 PM | [Ignore Me] #3 | |||
Corporal
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Basically it's the same as a air-hammer, so very good against vehicules at CQC only. On Reaver no trouble, you can come close and leave fast, but on a tank who is supposed to have the better range of the 3 MBT it's better to take a normal Enforcer. (also with the NERF of air-hammer, the Enforcer Modified need 2 or 3 shoots for kill an infantery ... so worth than a pomp-action shotgun). No range, not that much damage, a window where the gunner could shoot with its own weapon would be more usefull than the Enforcer Modified. |
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2013-07-10, 09:36 PM | [Ignore Me] #5 | ||
First Sergeant
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i played with mine today and it really isn't that bad.
we still soloed a lightning and took down an AV base turret. still gibs infantry just fine. so i don't see the major problem except that we can't solo MBTs as easily without changing to the Halberd. maybe the major nerf is fury versus MAX? either way i still run those over, and a 9 round mag seems plenty to do the job. if i'm missing something please let me know. |
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2013-07-10, 10:42 PM | [Ignore Me] #6 | ||
Corporal
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The trouble IMO is here :
With a Fury cost of 1000 cert points and the Marauder costing 250 cert points. So TR have a good faction AI weapon when VS have PPA and NC have Modified Enforcer. Maybe VS and NC could have something close to Marauder in term of usefulness again infantery to be balanced ? |
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2013-07-11, 05:25 AM | [Ignore Me] #7 | |||
Corporal
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I believe the price of the Fury should at least drop too 500C if not lower, and I think buffs to VS/NC counterparts should be in order. |
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2013-07-11, 06:40 AM | [Ignore Me] #8 | ||
First Sergeant
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well i play TR and i prefer the Fury because the vehicle damage on the Marauder is crap.
so they really aren't similar weapons at all. the difference is like i said, you can take out lightnings, sunderers, base turrets, low flying ESF, and gank/harass MBTs with a Fury whereas you cannot at all do these things effectively with the AI Marauder. it has a deep clip and a good ROF but it's not something you should be so upset about. just invest in a Fury the nerf isn't that bad at all imo. and trust me i was worried because i invested certs in mine on all 3 factions. |
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2013-07-11, 06:45 AM | [Ignore Me] #9 | ||
Sergeant Major
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Id rather the Marauder be brought in line with the Fury. Bring its direct hit damage down to keep the old proportion.
I dunno why the VS keep complaining about the PPA so much. being on the recieving end it seems good enaugh considering it has no drop and so outranges all the other AI secondaries. Maybe increse the projectile speed a bit but its far from as useless the Vanu make it out to be (as with most of their things in recent months realy). The C85 needs an overhaul however. Simplest thing i can think of is making each pellet a small explosive round. |
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2013-07-11, 08:11 AM | [Ignore Me] #10 | |||
Corporal
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Last edited by blashyrk; 2013-07-11 at 08:14 AM. |
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2013-07-11, 08:27 AM | [Ignore Me] #12 | |||
Corporal
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I'd really wish they'd separate resource prices for Flashes with and without weapons, but I guess that's a whole different topic. I'll stop here to avoid changing the thread's topic. |
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2013-07-11, 10:46 AM | [Ignore Me] #13 | |||
Major
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The slow, traction-less quadbike was always the way it was. It wasn't caused by having a Fury on it, not by a long shot. I cite it always being a shitty ATV ever since alpha as evidence toward this. I've no idea why they don't make its traction better. And, even with no cooldown timer and constantly zerging into the enemy force without a subscription or boost, I can always earn back those 150 resources. And by zerging I mean flipping the piece of shit over on the tiniest bump. Last edited by AThreatToYou; 2013-07-11 at 10:49 AM. |
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2013-07-11, 11:02 AM | [Ignore Me] #14 | |||
Corporal
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2013-07-11, 11:21 AM | [Ignore Me] #15 | |||
Corporal
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Maybe time to make modification to transform AI weapons in AI weapons ... |
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