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[Ignore Me] #1 | ||
Sergeant
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Advanced tactics! Now with moar vr practice!
http://czuuk.wordpress.com/2013/03/2...tics-training/ Special thanks to AtlasUnchained and teh Chimney Sweeps! |
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[Ignore Me] #2 | ||
Sergeant
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Interest seems to be growing. We did some more work with AtlasUnchained and the folks from [TFPR] yesterday. I was involved in the early shift. TR had population on Esamir and Amerish with both continents locked their way. Indar was an even split and still open.
We formed up on Esamir with a strong platoon and starting working out of our warp bubble. After hours of caps, recaps, backcaps and ghost caps we managed to cut TR off at their bubble. By that time population had nearly evened between TR and NC and VS was doing a fair share of the work on their side of the map. Eventually we trapped almost the entire TR population in Freyr Amp. Or more to the point, I should say they trapped us. I think we ground it out for nearly an hour working points back and forth around the amp station itself. Amazing defense by TR. Kudos. Probably six hours later I received word that we had captured Amerish and were again mounting an effort on Esamir. Indar of course remained a blood bath. Will be looking to do some more VR training this week folks. Mainly infantry tactics. Advanced room clearing. Smoke. Flash bangs. TV rockets. Night vision scopes. Soft point ammo. You know. Toys. Last edited by CzuukWaterson; 2013-03-24 at 08:52 AM. Reason: h4tz,mad,tea,party,atlasunchained |
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[Ignore Me] #4 | ||
Sergeant
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Did a few practices runs with SuperBassio and Sharpshooter in VR today. It's still using live game resources to spawn grenades so that is a limiting factor.
We drove out to station SE of the spawn point, pulled a sundy and then ran a couple entries up to the supposed capture point. Smoke will be very effective in large quantities with a variety of covering fire, all equipped with HS/NV scopes. Toss in a few TV rockets, some flash bangs, concussions and frags and we've got a Mad Tea Party. |
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[Ignore Me] #5 | ||
Sergeant
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Did more runs yesterday with snake00223nc and some folks from EXPO force. My first impression is that we need more engineers.
I picked up the Gauss Compact S. It's fairly key to the strategy. But the reload time is an issue. Especially when you're trying to keep your own ammo pads hot. |
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[Ignore Me] #6 | ||
Captain
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With the Gauss Compact S, the underbarrel weapons are key. The gun is balanced out by the reload time, so you need to use the underbarrel weapon in the event of a needed reload in a firefight. I suggest the Underbarrel 'nade launcher for LA's, and the under barrel shotty for CQB. The underbarrel smoke 'nade launcher is just for if you need sudden cover for storming a building, no real use IMHO.
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[Ignore Me] #7 | |||
Sergeant
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[Ignore Me] #9 | |||
Goodluck to all and well done NC on the today cap, you made the weekend that much more intense for everyone to enjoy Indar with double EXP too! |
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[Ignore Me] #10 | |||
Sergeant
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[Ignore Me] #12 | ||
Sergeant
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And speaking of waiting on queue in the VR room, here's what it sounds like on mumblez.
EDIT: DISCLAIMER: Contents not rated by the ESRB. WARNING: Contents unlikely suitable for anyone. ![]() I have no idea how Stryker was flying at this point. Last edited by CzuukWaterson; 2013-04-04 at 01:46 AM. |
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[Ignore Me] #13 | ||
Sergeant Major
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I confess, I was disappointed to find the morning crew doing nothing but defending the Crown... while we were losing most everything else in Indar.
![]() Made me cry my way back to Connery. |
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h4tz, mad, party, tactics, tea |
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