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2013-06-10, 10:35 AM | [Ignore Me] #1 | ||
Sergeant
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FIRST - SRY my bad Eng
SECOND: Sry the topic name but i just had enough You have probably heard this many times in many threads on the forum right now but this is the 3rd or even 4th day that the TR have been over populated on the Miller Server, Seriously SOE?. Friday: 26% - VS 40+% TR 30+% NC Satuday 29% VS 38ich % TR 30+ich % NC Sunday 25ich % VS 35ich % TR 30ich % NC Monday: 20+% VS 30+% NC 40+ TR See the problem? No... *great* *Facepalm* Then you keep focus on the planetside 2 on PLAYSTATION 4 instead of making the PC VERSION of the game better. Last edited by DevilzRightHand; 2013-06-10 at 10:47 AM. |
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2013-06-10, 11:02 AM | [Ignore Me] #5 | ||
Lieutenant Colonel
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I see nothing overly major with this. Last I checked the continents still capped out at 33,33,33. From what I can tell the op just can't hack it. All that means to me is that there should be plenty of targets worth shooting at.
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2013-06-10, 11:28 AM | [Ignore Me] #7 | |||
There are plenty of [possible] reasons that the pop is the way it is on Miller. Player preference, real life issues for certain groups of players, fourth factioneers, time of day etc. What exactly would you want them to do? They've already mentioned making it more worthwhile to fight on an underpopulated side. I advice you to become more constructive with your complaints. Trying to use conspiracy theories as an argument is bad form.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-06-10 at 01:22 PM. |
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2013-06-10, 11:29 AM | [Ignore Me] #8 | ||
Sergeant
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Miller sunday early evening 34% VS, 34% TR , 36% NC.
Massive fights on esamir and indar. VS recall en mass and go to ghost cap Amerish. They had 75% continental pop at one point. A large chunk of the population problems on Miller are player caused. People need to stop avoiding fights and people need to stop faction hopping. The lattice is forcing people to fight but isnt going far enough. We need continetal locks to reduce the choice further and also a timer on faction switching. When an alert happens and tonnes of people flock to 1 continent many things can happen. At the moment on Miller it seems to be a case of "which cont can we ghost cap from the TR while they are busy with the alert". Which ends up being no fun for loads of people The TR in the alert have less people to shoot, the TR trying to defend the other conts get overrun easily and the NC and VS effectively ghost capping get super bored. |
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2013-06-10, 11:50 AM | [Ignore Me] #11 | ||||
Major
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Mattherson has a ton of VS because it has 4 of the largest VS outfits that I know of in North America. Azure Twlight, Ghost of the Revolution, GOKU and TEST. These outfits also have a lot of EU players that just prefer to play with North Americans.. some because they played with these groups since Planetside 1. Then you have Waterson that has the largest TR population that I have seen. This was mostly due to TotalBiscuit having the Let the Brit Drop outfit and AngryJoe having AngryJoe's Army. Those 2 outfits kinda died but the players all went to other outfits. I think you have the TR Devil Dogs and a few other bigger outfits rolling around. VS has the lowest population dispite having Xen Of Onslaught there which was also a large VS outfit. Connery is actually extremely balanced now after the mergers. It's almost constantly around the 33%, 33%, 33% mark 24/7. Last edited by Dragonskin; 2013-06-10 at 11:51 AM. |
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2013-06-10, 02:23 PM | [Ignore Me] #14 | |||
Master Sergeant
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When I logged in around 8pm Sunday evening it was 28% VS, 36% NC, 36% TR Fairly normal - a bit more NC than usual. As for disappearing off to Amerish - did you notice the TR lock go? It was a couple platoons of VS - did you see the TR ignore the alert later and stay on Indar trying to get the VS lock down. It wasn't people avoiding fights - it was people trying to find a fight with a reason. Just earning certs - quite frankly isn't that important. There was enough VS to equal pops on one continent. And that's a shame. That a more numerous enemy has free reign to stomp around on the other two continents. |
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2013-06-10, 02:43 PM | [Ignore Me] #15 | ||
As far as Waterson pop, the issue isn't so much on Indar, because it hits the cap and fights are even.
It sucks because the continent choices are limited to Indar and "way outnubered" lots of the time. Multi-continent alerts put us at a large disadvantage. I say that, but we did win a cap-the-Biolabs alert yesterday by a good margin down on pop on all three conts. "Not the size that matters, it's the"....fact we suddenly realized our Maxes were useful? They need to change the under-pop bonuses to both be server-wide and continent based. You get some for being low world pop and more for being low continent pop. If it keeps getting bad, give legitimate power bonuses - more health or whatever.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2013-06-10 at 02:45 PM. |
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