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2014-06-26, 06:18 AM | [Ignore Me] #1 | |||
https://forums.station.sony.com/ps2/...-06-26.191225/
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Last edited by Hamma; 2014-06-26 at 09:31 AM. |
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2014-06-26, 08:33 AM | [Ignore Me] #3 | |||
Still WOOOOOO Swamp Thing cont! https://www.youtube.com/watch?v=3H5zXh6MVvg
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2014-06-26 at 08:39 AM. |
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2014-06-26, 01:54 PM | [Ignore Me] #5 | |||
The update is now available
1581 mb
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2014-06-26, 03:26 PM | [Ignore Me] #6 | ||
Sergeant Major
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The bases don't seem very good from what I've seen a pain to navigate and very attacker orientated from what I saw. Hopefully its just a few of them if not hossins going to be a continent designed for never defending and just constantly attacking instead
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2014-06-26, 03:54 PM | [Ignore Me] #7 | |||
Major General
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2014-06-26, 07:51 PM | [Ignore Me] #9 | ||
Captain
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Tried it out, hossin looks really good. Gives off a very nice jungle feeling, i dig the fog and the trees. The only downer was the rather pathetic "water" (texture). Still, i definetely liked being there.
"Continent Locking" seemed very WIP, and not a bit like i read about what they were planning there, so can't say much about it. It felt unnatural and not smooth and definetely not finished. Had a huge fight on indar going on, VS hits the threshold, *poof* continent locked, suddenly everyone is gone - in the middle of a heated battle. Thresholds just suck guys. Also i couldn't figure out the "unlocking" conditions (didn't really try to though), and when a continent did get unlocked it just reset to a kinda even state. So i don't think there is any kind of intercontinental connection there yet. Looked still nice so far though, might check it out more when they worked on the cont locking / lattice part. |
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2014-06-26, 10:53 PM | [Ignore Me] #11 | ||
Major
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One thing I do not like about Hossin, is the bloom. My god the bloom is so damn high on that map. EVERYTHING looks like it's the fucking SUN!
I keep a darklight on my CQC engie and I can't get close to walls with it or have a massive bright white burnt into my eyes. Also makes some spawn rooms hard as hell to see in with the shields, terminals, and darklights about. Outside of that, Im finding Hossin to be very fun. Having problems with mass redeploys with a full platoon or more drop from nothing every time tonights 2 DVS squads attacked a base. But we have also been claiming just about every base we take no matter if there was a zerg or not. Out of the 7-10 bases we helped take (most had a zerg being zergy) DVS claimed all but 1-2. Having the QQ decal set for the outfit only makes it better till custom decals come and we can get the grin. |
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2014-06-27, 01:04 AM | [Ignore Me] #13 | ||
Sergeant Major
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Every time I warp to Hossin, there's a big alert that says "THIS CONTINENT HAS BEEN CAPTURED BY THE NEW CONGLOMERATE" that sits right in the middle of my screen, and it never goes away.
I am apparently the only person in the VS who is seeing this screen. |
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2014-06-27, 03:55 AM | [Ignore Me] #14 | ||
My thoughts on Hossin so far, WIP sure but it's one heck of a fun fight. During Miller primetime there was an Indar alert which the VS & TR went off to fight, leaving only those sick of that Continent to fight on Hossin against almost the entire NC faction who stayed and they really gave us a fight, managed to hold the line though.... in places
Proper jungle fighting, you never knew which direction the enemy were going to be coming from while fighting from base to base, the tree canopy limited the use of air cover which was as a ground grunt was great. (wasn't entirely useless as some claimed) I think the sky whales had the worse trouble trying to pick people up from the ground, most ended up upside down and in flames but meh it's a JUNGLE. People were utilising more ground transports, I saw loads of Harassers again. I LOVE THE SWAMP FOG! Those luminescent red plants are great looking and scaling the big trees as a LA to get into new and vicious positions is a new fun hobby, heck I may have to even dust off my drifter jets for this place as they may actually work better *shock* *horror* *surprise*!! There's some brilliant new terrain objects/props from just the hollowed out dead trees to the open sided containers in some bases, we need more of this stuff in game, makes great fighting cover. Hossin really requires a new set of play/tactic books to adhere to from the other 3 continents which really sets it apart, don't know how others feel about it but great job dev's that's what I wanted in Hossin to feel like it was another world if you understand me, Indar, Easamir & Amerish are a little to samey in design. Can't wait to see this gem all polished up my 2 cents
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2014-06-27, 04:21 AM | [Ignore Me] #15 | ||
Major
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Woo, this continent is so good!
But currently, Emerald Server is a mess. TR Emerald refuse to engage the VS. They are literally scared of the VS. They don't enjoy fighting the VS; they like fighting the NC because both faction is balanced against each other. Normally, NC is fine getting gangpiled left and right (it's actually fun). However due to the new continent locking, the VS now has a free hand to lock whichever continent they want simply because the TR will only attack NC. As a result, even NC players log out, giving VS massive population boost. One thing the NC and TR agree is both faction is balanced. Vanu need to be calibrated to NC and TR levels. This is not sustainable. This is just the first day. Without the locking mechanics, the NC can hold TR and VS together (as what has happened the last couple of days being almost warpgated on both sides in Indar). Does NC mind? Not at all. With the locking mechanics, the population easily swerve toward the VS. The developers have the data. And if you even play the game you know what's up. Just a while ago, VS was trying to cap Hossin. TR left for the Amerish alert, even if it's basically just TR and VS fighting against NC at Hossin in the first place. That gave VS a free hand to cap the continent with 50% continent advantage to 15% TR and 35% NC. The funny thing is even with this, you get mosquitoes poking on NC bases because they simply don't want to engage the VS. This Hossin cap happened right after the Esamir Lock only about an hour or so ago. |
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