Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Taking Cyssor, One fish at a time.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-07-03, 06:13 PM | [Ignore Me] #6 | ||
Master Sergeant
|
It looks bland the way you put it.Just boring.
__________________
Smed doesn't care about players.If it's fun to him it doesn't matter to players. YT: http://www.youtube.com/user/rainbowwarriorguy |
||
|
2012-07-03, 06:18 PM | [Ignore Me] #13 | ||
Corporal
|
Absolutely not. Ive had enough of bland looking modern shooters thank you. The colour in these environment is exactly what makes them stand out. We are starved of colour in games these days.. why?! Do you walk into a forest in the sunshine and see watered down sepia colours like the above? In the desert is the sand a dull brown or a rich multi tonal batch of yellows, reds, browns and oranges contrasted with deep blue skies? It's ok for colours to be muted in low light conditions or heavy cloud cover, but if the skies are blue, then the colours need to be vivid. It just isn't realistic any other way.
Also, human eyes dont have lens flare. Here's a photo of what similar environments look in the real world... Last edited by SergeantNubins; 2012-07-03 at 06:21 PM. |
||
|
2012-07-03, 06:18 PM | [Ignore Me] #15 | ||
Private
|
To those who don't get it:
http://www.vgcats.com/comics/?strip_id=222 |
||
|
|
Bookmarks |
|
|