I am, at the moment, slightly confused as far as the armor/health values of different classes go. Most people tend to be under the impression that light assault has less armor than engineer, which has less armor than combat medic.
I know heavy assault has higher armor than those classes, and MAX obviously has a bunch of armor, and that infiltrator is very light on armor, but concerning those three classes: Light Assault, Engineer, and Combat Medic; can one really take more hits than the other? I read on the wiki that they have the same armor values, which seems quite reasonable to me, but I hear all this talk about Light Assault being squishy. Does anyone know for sure how these classes stand in terms of armor?
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