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PSU: Would you like frys with that frag?
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2005-02-24, 01:14 AM | [Ignore Me] #3 | ||
Lieutenant General
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one change I think they need to make is BFRs on structures. Can a BFR be on a wall and move around freely? Yup, Buggy? ATV? NOPE. They should eithe rremove the ability for BFRs to eb special on a building or let other vehicles do the same thing.
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2005-02-24, 08:12 AM | [Ignore Me] #5 | ||
Private
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yeah the thing with the VG on the roof, it sounds cool but if it would try to shoot people in the court yard it would have a hard time because the downward angle for it isnt that great but <3 my vanny oh and most roofs are tiny.. wouldnt want my vg stuck up there
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2005-02-24, 02:24 PM | [Ignore Me] #7 | |||
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2005-02-24, 03:36 PM | [Ignore Me] #8 | |||
Lieutenant General
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2005-02-24, 06:24 PM | [Ignore Me] #9 | |||
Sergeant
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Hmm...ams dropped on top of a tech plant. i dont think thats a good thing |
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2005-02-24, 06:44 PM | [Ignore Me] #10 | |||
1) Flight BFRs fly, it's their thing. They aren't like normal vehicles, so you can't say 'Why can they do it but my Deliverer can't?', because it's not like a Deliverer. Flight BFRs are a class of vehicle unto themselves. To answer your question with another question, why should other vehicles be allowed onto bases? 2) Being able to camp base doors in hard-to-reach areas is something that shouldn't be so easily done. Aircraft excel at it, but flight BFRs aren't bad either. It would not be in favor of defenders for a base to be campable by Vanguard dropped from Liberators onto upper level doors. |
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2005-02-24, 07:27 PM | [Ignore Me] #11 | |||
Private
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2005-02-25, 04:30 AM | [Ignore Me] #13 | |||
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2005-02-27, 11:34 PM | [Ignore Me] #15 | ||
Major
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I'm guessing the reason is that since the gunner BFR is so tall that it's box interacts with the no vehicle zones differently than normal vehicles. So to save work, which can go into other things, they made both be able to walk on walls. I see no problem with this since doors and pads still kill them this really shouldn't be an issue. You have to ask, is the game being ruined because one unit that shouldn't can, though hardly ever does, walk on walls? It's not exactly a rampant problem if you know what I mean.
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