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Old 2013-04-29, 10:27 PM   [Ignore Me] #1
DirtyBird
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GU08 Weapon and Attachment Changes


Attachment Changes
  • Compensator
    • Right now this attachment gives a flat 10% reduction to the weapon’s vertical recoil, which is either a big reduction or a hardly noticeable change depending on the base recoil of the weapon.
    • Post-patch: This attachment is being modified so that it gives different recoil bonuses to different weapons, which will result in a greater recoil bonus across the board.
    • The hip-fire penalty currently on live will remain the same.
  • Suppressor
    • The projectile speed penalty on carbines will be reduced, to match the slower starting projectile velocity of the weapon class. Suppressors on all other weapon types will be unchanged.
  • Forward Grip
    • Post patch forward grips will gain two additional benefits. They will reduce the horizontal pull of weapons with an angled recoil pattern, and they will slightly reduce the max horizontal recoil that any weapon can do.
    • Forward grips on live currently reduce the vertical recoil of LMGs and sniper rifles in addition to a horizontal recoil reduction. This is being removed from LMGs, as it is possible to stack the forward grip and compensator on some weapons and have recoil that is lower than carbines and assault rifles.
    • Right now the forward grip is the only non-optics attachment without a negative to offset its bonus. Post-patch the forward grip will be gaining a small weapon swap time penalty, which only applies when swapping to the weapon with the forward grip attached.
  • Velocity Ammo
    • Currently, velocity ammunition gives a flat 5% increase to all weapons. Like the compensator, this is either a great or poor attachment based on the base weapon’s stats.
    • Post-patch this attachment will give unique projectile speed bonuses on a per weapon basis. This will result in a buff to velocity ammunition on most weapons.
  • Grenade and smoke underbarrel launchers
    • Post-patch: These weapons will collect ammunition from engineer ammo packs at a slower rate.
    • The above change does not apply to the underbarrel shotgun.
  • 6x scopes
    • All 6x scopes will be getting weapon sway, similar to sniper rifles.
    • All 6x and higher scopes, including sniper rifles, will be getting a longer hold breath duration.
    • Any attachment not listed will be unchanged.
Weapon changes
GU08 will be the largest weapon tuning patch yet, with the majority of infantry weapons tweaked in small ways based on data collected from the server and player feedback.

Noticeable changes:
  • All assault rifles, carbines, and SMGs will equip faster.
  • The majority of assault rifles and carbines will gain reload speed buffs to make these weapon classes more competitive with LMGs.
  • Lower capacity LMGs (50-60 rounds) will also be gaining swap speed and reload buffs to make them more competitive.
  • Underperforming ranged weapons will be brought up in effectiveness, mainly through recoil changes and the above attachment tweaks.
Edit: One more weapon change. Close range weapons (above 750 RPM) are performing a little too well at long range. These will will become a little more range limited post-GU08.

http://forums.station.sony.com/ps2/i...hanges.121250/
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Old 2013-04-29, 10:37 PM   [Ignore Me] #2
AThreatToYou
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Re: GU08 Weapon and Attachment Changes


6x scopes

All 6x scopes will be getting weapon sway, similar to sniper rifles.
All 6x and higher scopes, including sniper rifles, will be getting a longer hold breath duration.
Any attachment not listed will be unchanged.
GOD DAMNIT

just

seriously

WWWWWHHHHHYYY
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Old 2013-04-29, 10:42 PM   [Ignore Me] #3
Ghoest9
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Re: GU08 Weapon and Attachment Changes


It sounds like TR will need to stop whing about the over powered SAw once this goes live.
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Old 2013-04-29, 10:43 PM   [Ignore Me] #4
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Re: GU08 Weapon and Attachment Changes


Originally Posted by Ghoest9 View Post
It sounds like TR will need to stop whing about the over powered SAw once this goes live.
Oh the whiners will always find something to whine about.
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Old 2013-04-29, 11:05 PM   [Ignore Me] #5
Trefugl
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Re: GU08 Weapon and Attachment Changes


I use my other weapons way more than I use the saw anyway. I honestly think some of the higher RoF weapons for HA are a better choice (for all rounder), so I never really got what people whined do much.
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Old 2013-04-29, 11:25 PM   [Ignore Me] #6
bpostal
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Re: GU08 Weapon and Attachment Changes


Baby steps. Hopefully this will add some more functionality to my beloved AMR-66 so that I can actually use the damn thing.
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Old 2013-04-29, 11:54 PM   [Ignore Me] #7
krnasaur
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Re: GU08 Weapon and Attachment Changes


Sigh, Removing the foward grip from LMGs makes me cry alittle bit inside

which is odd because those weapons are the ones that need it the most
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Old 2013-04-30, 12:05 AM   [Ignore Me] #8
Hobnail
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Originally Posted by krnasaur View Post
Sigh, Removing the foward grip from LMGs makes me cry alittle bit inside

which is odd because those weapons are the ones that need it the most
They're not removing the grips, read it again. They're removing the vertical recoil bonus that grips currently give (but which isn't documented in their tooltip).
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Old 2013-04-30, 12:12 AM   [Ignore Me] #9
Fenrys
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Re: GU08 Weapon and Attachment Changes


Originally Posted by Hobnail View Post
They're not removing the grips, read it again. They're removing the vertical recoil bonus that grips currently give (but which isn't documented in their tooltip).
I read it a little differently. Sounds like the vertical recoil reduction from Forward Grip and Compensator were unintentionally stacking with eachother. That bug is getting fixed.

*edit*
Re-reading it shows you are correct. My bad.
I guess removing the stacking would have been too hard, so they just remove the bonus all together.

Last edited by Fenrys; 2013-04-30 at 11:36 PM.
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Old 2013-04-30, 12:43 AM   [Ignore Me] #10
Jax Blake
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Re: GU08 Weapon and Attachment Changes


After trying out the changes on the test server you will want to remove the forward grip from all of your weapons if you're one of the ones that switches between weapons often (at all.)

I do not understand what brought this change on but it's just awful.
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Old 2013-04-30, 01:01 AM   [Ignore Me] #11
stargazer093
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Re: GU08 Weapon and Attachment Changes


hope they won`t nerf TMG-50
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Old 2013-04-30, 01:09 AM   [Ignore Me] #12
DirtyBird
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Re: GU08 Weapon and Attachment Changes


Could it be possible that after 6mths there is a new an improved LMG about to hit the cash shop?
Therefore "balance" changes must be made to existing weapons or the new wont sell as well.

If there was a stacking bug with compensator and grip how did it take 6mths+ to rectify it.
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Old 2013-04-30, 01:22 AM   [Ignore Me] #13
Jaybonaut
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Re: GU08 Weapon and Attachment Changes


I have never used a forward grip on my guns - in all testing, it seemed like a waste - I far prefer a laser sight in all situations (except for extended magazines.)
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Old 2013-04-30, 01:41 AM   [Ignore Me] #14
Koadster
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Re: GU08 Weapon and Attachment Changes


I
Originally Posted by DirtyBird View Post
Could it be possible that after 6mths there is a new an improved LMG about to hit the cash shop?
Therefore "balance" changes must be made to existing weapons or the new wont sell as well.

If there was a stacking bug with compensator and grip how did it take 6mths+ to rectify it.
I bet there will be. Its how SOE works nerf current guns for new better ones.

With the cqc weapon nerf.. better not be nerfing the default T1 cycler
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Old 2013-04-30, 01:44 AM   [Ignore Me] #15
isilyan
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Re: GU08 Weapon and Attachment Changes


Wounder if they will remove scopesway form snipers with scopes under x6, like the Vs Phantom and Ghost(dont know if TR/NC also have that type sniper)
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