Samhayne has just posted on the official forums regarding changes coming soon to BFRs.
In our continued pursuit of a better balanced BFR that fits within the combined arms goal of PlanetSide combat, we are evaluating additional changes to the update we have scheduled for the morning of Tuesday 11/2.
- Reduction in BFR shield regeneration designed to reduce its battlefield staying power. BFR vs. BFR balance will change with a 1 on 1 able to bust through each other's shields in 25-35 seconds (currently 40-60 seconds, depending on pilot accuracy).
- BFR shield regen while crouched will only be slightly reduced, to reinforce the tactic (and inherent limitations) of crouching while taking sustained fire.
- Corresponding BFR shield regeneration reduction in BFR varients (Flight and Gunner)
- Increase in the time the BFR shield stays down once it is "beat down". This is intended to moderately reduce the BFRs ability to run away.
- Corresponding reduction in Flail and Liberator AV damage vs. BFRs to maintain that current balance.
- Slight reduction in BFR Anti Air weapon damage.
We appriciate eveyone's feedback on current BFR balance and are committed to a balanced PlanetSide with BFRs well integrated into the vehicle landscape.
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