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View Poll Results: Should Lasher Lash Friendlies? | |||
Yes, It Should Lash Friendlies as Splash Damage. | 46 | 57.50% | |
No, It Should Not Cause Damage To Friendlies. | 34 | 42.50% | |
Voters: 80. You may not vote on this poll |
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2004-03-09, 08:09 PM | [Ignore Me] #1 | ||
Corporal
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Thumper + Spam + Friendly Fire = Grief
Rocklet Rifle + Spam + Friendly Fire = Grief Reaver + Spam + Friendly Fire = Grief Flail + Spam + Friendly Fire = Grief Burster Max + Spam + Friendly Fire = Grief SkyGuard + Spam + Friendly Fire = Grief BUT Lasher + Spam + Friendly Fire = NO Grief What Is Up With This? I Think That Lasher Should Cause Grief! All other Weapons Do With Their Splash Damage. And Since It Lashes Backwards The Shooter Would Get Hurt , Well At Least Till They Fix It. :P It Is Not Fair For Their Weapon, To Be Bias With Its Lash, Other Weapons Hurt Friendlies Lashers Should Too. |
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2004-03-09, 08:19 PM | [Ignore Me] #3 | ||
Lieutenant General
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A. Your sig is extrememly annoying, contrary to popular belief, most people will read it even if it DOESN'T have giant red letters.
B. There's a difference between lasher AOE and thumper/pounder ect. AOE, lasher hits EVERYTHING on the way to the destination, while the others only have splash damage at the destination. If lasher lashed friendlies, it would all the friendlies on the way TO the target, including people standing next to you. Example O = friendlies S= shooter X = Target ~= shot O O O O O O O S~~~~~~~~~~~~~~~~~X O O O O It would have hit ALL of them, where as a direct damage (rifle) weapon wouldn't have, and a AOE (Explosive) weapon would not have hit any of them either. Trust me, the lasher hit friendlies in beta, and it was a grief MACHINE. Remember : The lasher orbs still do damage. |
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2004-03-09, 09:32 PM | [Ignore Me] #7 | ||
Lieutenant Colonel
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hey, that'll be funny....they should make something like that....
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
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2004-03-09, 09:46 PM | [Ignore Me] #9 | ||||
Second Lieutenant
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But no, maybe you're right. The Lasher should randomly damage friendlies and/or enemies. That does seem right.
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Sig. by Flakman |
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2004-03-09, 09:46 PM | [Ignore Me] #10 | |||
Lieutenant Colonel
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xSilverLord
DARK, VS, old sig ^_^ |
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2004-03-09, 10:52 PM | [Ignore Me] #13 | ||
Sergeant Major
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Again, for those wondering why the Lasher doesn't damage friendlies, your PS reasoning:
The armors of the three empires are made of different materials, but due to the technology of Vanu manufacturing (the race, not the empire) the suits are an identical composition across the empire (i.e. - every NC Rexo suit has the same materials in it as every other NC Rexo, and the materials are the same as what's in Agile and Standard and MAXes, just in varying amounts). The Lasher's handgrip analyzes the materials present in the armor holding it and picks up it's residual charge. The orbs fired from the Lasher have an electrical signature that matches that armor. As a result, when the orb passes an armor of the same composition, the electrical charge is a relative neutral, meaning no path for the energy is formed. When it passes by a DIFFERENT armor composition (i.e. - an enemy), the difference causes a field imbalance and energy arcs from the orb into the enemy's armor, an effect commonly referred to as the "lash". Ancient Technology weapons exhibit similar characteristics (see cross-file: Maelstrom). This is also why you are lashed, then hit, as the circuit is made before the orb actually makes contact. There is your PS reasoning on why the Lasher doesn't hurt friendlies. Onto gameplay terms, the Lasher is, and always has been, a suppression weapon. It's SUPPOSED to be "spammed". The machine gun is a horribly inaccurate weapon, but if you put enough lead in an area, something will be hit. The Lasher was never designed to be a pinpoint weapon, you need look no farther than projectile speed. Sure, it's faster, but still MUCH slower than a bullet. The Lasher has bugs, they have been adjusted in the patch currently being tested. There was ONE, and only ONE, change to the amount of damage that the Lasher could inflict, and that was the lash within 5m. That has been put back, every other change had to do with ammo consumption and clip size and reload speed. While they affect TTK, they do not affect damage per shot. If I missed another damage buff somewhere, someone please refer me to the patch notes. Everything else about the Lasher is the same as it was when it was the lame duck of the HA world. |
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2004-03-09, 11:25 PM | [Ignore Me] #14 | ||
Sergeant Major
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Very nicely put Krinsath. I like your explaination for lashes not hurting friendlies and I agree with you. And even if a weapon is a spam weapon, it still takes talent and skill in useing. The lasher does have it's strageties along with all other weapons. Also in some cases pinpoint is better then spamming, in others spamming is needed, and sometimes it takes a mix or middle of the two.
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Sig under construction, please refrain from this area. Trespassors will be shot, survivors will be shot again. Have a nice day . |
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