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Old 2004-09-01, 03:13 PM   [Ignore Me] #1
Nalar
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Cool fiction to go along with the new improvments for the next pre-BFR patch.

http://psforums.station.sony.com/ps/...essage.id=1494

What does everyone think about this new permenant spawnroom pain field?

Edit: Kill all the spawncampers = Good idea
Make it harder to drain bases = Bad idea (?)

Last edited by Nalar; 2004-09-01 at 03:16 PM.
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Old 2004-09-01, 03:14 PM   [Ignore Me] #2
I Hate Pants
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Death to the spawn campers.
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Old 2004-09-01, 03:21 PM   [Ignore Me] #3
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It'll make it more difficult to attack a base, which is good, and disuade spawn camping, which is also good.

I really like the chatting-while-dead change also. I've been hoping they'd do that.
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Old 2004-09-01, 03:54 PM   [Ignore Me] #4
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Makes Sabotage behind enemy lines a bit harder. Usually I take out the spawn tubes and equip terms before taking down the gen....for a number of reasons.
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Old 2004-09-01, 05:09 PM   [Ignore Me] #5
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Communication while Dead









EVILLL!!!!1
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Old 2004-09-01, 05:22 PM   [Ignore Me] #6
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Originally Posted by Subterfuge
Communication while Dead
The way they put this is a little misleading. I can already chat after I die. It's when I hit respawn that I'm unable to communicate with the living world.
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Old 2004-09-01, 05:22 PM   [Ignore Me] #7
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I hear dead people!

Sorry.... I had to do it before somebody else did
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Old 2004-09-01, 06:19 PM   [Ignore Me] #8
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hate to break it to you, but your chat after you die, nobody sees it but you..., i dunno about this pain field thing, i think they gotta make another equip term somewhere in the base
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Old 2004-09-01, 06:22 PM   [Ignore Me] #9
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This will have nerfed cloakers a little. Not being able to sneak into a spawn room - boomer the spawn tubes to disable the tower (or base) will cause a little trouble when you are stuck with a pesky tower (bases are more negotiable). Hopefully it will a) not make cloakers any more visible when getting hit by the pain field and b) allow cloakers to still perform the tasks without being killed.

This is just one situation I can see as it is not directly linked to spawn camping but is a viable tactic in the game that should (im my opinion anyway) be fully exploited during a battle.

However I do agree that it is a very good idea, having to respawn everytime you spawn at a location is not funny and increases your wait time for the next spawn (how many times have you wanted to punch your screen because you got killed by a spawn camping enemy?). Nice pre-addition to the BFR to help out in those redoubt centers down in the caverns.
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Old 2004-09-01, 06:59 PM   [Ignore Me] #10
Atlas24
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Well.. hmm... damn nerfs...

All i can say is that the devs must hate stealthers, and what they try to do.
U are just making this much harder. Personally, facing a pain mod while taking a gen is a b**tch. Everything else u have done i can tolerate, (we shall c about the vs, and tr pistols, depending on the dmg increase), but this is just waaaay too much.

Those fields better be real weak.
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Last edited by Atlas24; 2004-09-01 at 07:03 PM.
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Old 2004-09-01, 07:10 PM   [Ignore Me] #11
Warborn
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Originally Posted by SkunkPunk
hate to break it to you, but your chat after you die, nobody sees it but you...,
When your repsawn timer is going down you can't chat.
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Old 2004-09-01, 07:46 PM   [Ignore Me] #12
Cauldron Borne
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What about the TR and NC posts? someone oughta post those, too. I'm too lazy m'self....
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Old 2004-09-01, 07:49 PM   [Ignore Me] #13
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There was only a VS Council post.

And the only place affected by the perma-pain modules is the spawn rooms Atlas.
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Old 2004-09-01, 08:16 PM   [Ignore Me] #14
EarlyDawn
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I'm all for the reload functionality changes, that's awesome. I could really care less about the SA changes, and I am defenitely happy that I can now broadcast to the caverns . Also good to see that chat boxes will stick around for now on.

However, I'm rather concerned about the pain field. I understand the need to control spawn camping, so I'm going to suggest that anyone spawning is invulerable until the tube they are in is destroyed or they leave it. I understand that's a little abstract, so beyond that, make it so that infiltrators are unaffected by the field.
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Old 2004-09-01, 08:42 PM   [Ignore Me] #15
HotrodHG
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Love it, able to call OS targets in outfit chat while dead on the AMS

And the reduction of spawn campers, you know your gunna have a few that try to brace the lesser intense pain field
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