Re: Dev Profile - Tramell Isaac
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Those of us who attended PSUMA had the pleasure of meeting T-Ray, as he is known. He's a nice guy and gave us a sneak peek at the Phantasm which he sketched out on a napkin at the Hard Rock Cafe in Orlando.
I talked with T-Ray quite a bit, specifically about orbital command stations. He stated they'd actually done a lot of artwork on orbital stations and was frustrated that they hadn't gotten able to use the work as that stuff was placed on the back burner for other projects.
I was glad to see his face in among the developers Hamma was pictured with the other week. That he's still on board tells me that SOE is willing to use some of the old talent that made PS so great!
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