Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: This is a drill; repeat, this IS a drill.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2004-04-19, 08:44 AM | [Ignore Me] #1 | ||
Sergeant Major
|
Pops just seem to be gettin more and more out of wack.
Beginning of primetime : Pops even, conts reletivly even. 1. TR hit VS TR hit NC VS hit NC 2. 3 poplocked 2-way fights 3. 1 empire finishes first, often NC, they hit next best target Middle of primetime : Winning empire goes up in pop. 1. Ability to field 3 poplocks allows for 2 offencives while defending all the winning empires locked continents 2. Loser empires get locked in poplocked fights with wachother and are soon only left with the continents they are fighting on. 3. Winning empire crashes one party with the other 1-2 poplocks defending. End of primetime : Winning empire has signficantly more pop. 1. Loser empires down to 1-2 continents and begin to log off. 2. Winning side, eager to press on, stay online, population becoming more out of wack with empire hoppers. Late-Night : Empire with highest pop and most locked conts totally rolls over other empires. Population really tends to be the result of victory, however it creates a snowball effect. My final point.... ^^ Emerald ^^ By the way, NC did lock the world. I was playing my NC for a lot of the time, but lately I have been doin my part! I made my tr a a couple days ago to help the wildy unbalenced populations. Also... nerf the reaver. Last edited by Eldanesh; 2004-04-19 at 08:47 AM. |
||
|
2004-04-19, 10:57 AM | [Ignore Me] #6 | |||
Lieutenant Colonel
|
__________________
xSilverLord
DARK, VS, old sig ^_^ |
|||
|
2004-04-19, 11:49 AM | [Ignore Me] #7 | ||
Sergeant Major
|
Not my ss, but time is on there, that is the net result of empire hopping at 4 am EST.
Yesterday at 6 pm est tr had highest pop... Also I saw you on your nc while I was on my tr silver, the enclave were fighting on western cyssor. I got a full br rocketspamming nothing but TE all night long However, you got it right, if its great organization that makes an impact, BCP does a great job. Oh and what happend to Shadow Dyn? I see a lot of SD guys running around w/ Unity as outfit now. Last edited by Eldanesh; 2004-04-19 at 11:55 AM. |
||
|
2004-04-19, 12:42 PM | [Ignore Me] #10 | |||
First Sergeant
|
|
|||
|
2004-04-19, 12:44 PM | [Ignore Me] #11 | ||
I was in on that last night until about 3:45 am, my sqaud entered cery, hacked the entire cont and at max saw 4 vanu... it blew...
i have a few tr characters that ive been playing latly just to get a chalenge... Its almost painful to play the moral is so low on that empire. Without getting into a weapons balence bitch fest, as far as tr are concerned their largest problem is lack of compitent leadership... there are some good cr5s but not near as many as nc has (dont know about vs) Im hoping with the new population insentives that are in the works that some good leadership can come to tr. However, when there is that rare situation when tr gather up some pride, it's a very exciting feeling. I remember a couple of weeks ago, all tr had was a base on cery. We held off the nc and vanu for around 4 hours, i was actually tired when that battle was over. |
|||
|
2004-04-19, 02:26 PM | [Ignore Me] #12 | ||
First Sergeant
|
I think that any of the three sides are capable of rocking, and each team has their own good players. I've played both NC and TR (Never VS, could never bring myself to do it) and I found that on Emerald, TR have on average slightly better players. On Markov, I like the NC better mainly because they aren't assholes, whereas the TR are true Nazi's (for the most part) over there.
__________________
[Damn now my sig is too big. #%)!] |
||
|
2004-04-19, 04:41 PM | [Ignore Me] #13 | ||
On Markov it never get this unballenced though it can sometimes get liek that, but there is normaly the VS that get tipped to
__________________
All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
|||
|
2004-04-20, 12:01 PM | [Ignore Me] #14 | ||
Said it before, I'll say it again. The populations need to have a poplock of 40%, no empire should ever be able to field a greater than 10% advantage over both the other empires. If they must let players have access to multiple empires on the same server, FORCE them to play the underdog empire. Or MAKE THEM CHOOSE ONE EMPIRE PER SERVER.
/RANT OFF |
|||
|
2004-04-20, 12:19 PM | [Ignore Me] #15 | |||
Master Sergeant
|
Populations have always had a away of balancing themselves out, with the surge nerf you'll see a lot of NC jumping ship. Besides, as that ss points out it was at 4am, populations are always at their extreme at late night/early morning. The devs keep very good track of populations and in fact have a far better system than /who teams. They've made it known in the past that if any empire became to outrageously over populated something would be done about it. For instance lasher 2.0 when the VS would constantly have %45+
__________________
Last edited by flypengy; 2004-04-20 at 02:41 PM. |
|||
|
|
Bookmarks |
|
|