Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: It's a bird! It's a plane! No! It's Hamma!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-11-26, 01:26 PM | [Ignore Me] #1 | ||
Private
|
So it seems to me that the NC are the most nerfed out of all the races, but I dont really see why. Terran have insane fire rates and their heavies have the T7 which I've seen one good heavy use to take out platoons. While we might have Jackhammer, the Vanu also have the Lasher which I've seen to be much more effective then the Jackhammer and just ass effective as the T7. The Vanu guns have no recoil or drop, and the fire rates are pretty ridiculous as well. The Mosquito is the fastest of the air vehicles as well as the most maneuverable along with the Scythe coming in for a close second. While the Vanguard is more armored then the other tanks, it lacks the maneuverability of the mag rider and prowler as well as the speed. All this just makes me wonder, what do the NC get that gives us an edge? And if nothing, what did we do get so Nerfed?
|
||
|
2012-11-26, 01:30 PM | [Ignore Me] #2 | ||
Corporal
|
They did not. Don't believe the ridiculous chatter on the forums.
The guns across the factions are streamlined into cross-faction categories and almost carbon copies of one another (e.g. close range carbines, most people think VS has the best one even though TR and NC start with different categories and can unlock equivalents). This has been said by Matthew Higby in the Beta forums many times. |
||
|
2012-11-26, 01:45 PM | [Ignore Me] #3 | |||
http://de.reddit.com/r/Planetside/co...l_and_overall/ It's 10 days old and there has been a patch in between, but I don't think it changed things all around. There also seem less NC on Miller than all other factions and I don't think it's because of the NC design.... |
||||
|
2012-11-26, 02:18 PM | [Ignore Me] #7 | |||
Major
|
No recoil? Really now? The rest of your post was rendered completely irrelevant when I read that part. Get your facts straight before you start bitching about something. Thanks. Also, the only time you ever have to worry about bullet drop is when you're using a Sniper. Very rarely otherwise. Last edited by Xaine; 2012-11-26 at 02:19 PM. |
|||
|
2012-11-26, 02:29 PM | [Ignore Me] #8 | |||
Major
|
I think the sniper rifles are pretty much universal now or there doesn't appear to be a faction difference other than cosmetic anymore. I think at 1 time in beta the VS didn't have bullet drop, but at that time thier bullets never killed at long range either.. so it didn't matter that you didn't have bullet drop.. you also didn't get kills at range because you would hit once and the enemy would just hide haha. |
|||
|
2012-11-26, 03:19 PM | [Ignore Me] #10 | ||
Captain
|
I play mostly NC but I hate the guns, the guns have way to much recoil compared to the other factions. I created an VS character yesterday just to try them out. I instantly got an 8 killsteak just as infantry. I think that never happened on my NC character since I can't hit shit because of the horrible recoil. Saying VS guns have zero recoil is overreacting, but it isn't that far off.
VS guns have much less recoil and they just shoot a lot better than the NC guns. However I do have absolute garbage performance on this game so that doesn't help either. (however I had bad performance on VS too) And even if NC guns hit the hardest, If you miss half of your shots because of the ridiculous recoil it doesn't matter. If I hadn't spent SC on my NC character, I probably would of switched to VS. I am not the greatest player ever, absolutely not. But I just feel alot of the time that I just can't get a kill because the recoil is so bad compared to other factions. Last edited by bjorntju1; 2012-11-26 at 03:30 PM. |
||
|
2012-11-26, 03:21 PM | [Ignore Me] #11 | ||
Lieutenant Colonel
|
You can say its not true all you want - but the NC guns in general(and the starter LMG in specific) are much more sensitive to recoil.
The devs thought they had balanced this with other traits - but for the large majority of players this one trait makes the guns hard to use. Maybe the majority of players just suck at FPS - but whatever the case they cant kill shit very well with those guns.
__________________
Wherever you went - Here you are. |
||
|
2012-11-26, 03:25 PM | [Ignore Me] #12 | ||
First Lieutenant
|
From my experience, if anyone's playing an NC heavy and having trouble with the recoil on the Gauss SAW (or if you're a compulsive reloader like me ), i'd say just chuck the thing and go for the Gauss SAW S or the GD-22S, both of which have much more manageable recoil (especially with the forward grip). They do less damage (and the GD-22S has a tiny magazine), but you'll find it much easier to hit stuff.
I got myself the latter and i've never looked back. |
||
|
2012-11-26, 03:37 PM | [Ignore Me] #14 | ||
Major General
|
It does seem stock NC assault rifle on HA has too much recoil. I deal with it and still get good kills but would probably be better if it wasn't so bad. I've only been playing NC lately so didn't have anything to compare it to. I did play TR last night for a few minutes and it seemed to have little to no recoil compared to the NC one.
The other issue I have is with shotguns. When are they viable? Only in teams? How are you supposed to survive as HA with a short range weapon and AV. Shouldn't shotgun users be able to carry a medium range assault rifle instead of the AV as an option? IMO, not having it this way make the Jackhammer not as useful an option to play with compared to the other empires. |
||
|
2012-11-26, 03:39 PM | [Ignore Me] #15 | |||
Private
|
Last edited by lazerface; 2012-11-26 at 03:45 PM. |
|||
|
|
Bookmarks |
Tags |
discussion, nerfed, new conglomerate |
|
|