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Old 2004-03-07, 04:57 PM   [Ignore Me] #1
Krinsath
Sergeant Major
 
Since EVERYONE has a new weapon...


Might as well throw out an idea.

This one is simple, the only problem would be the abuse factor. Anyway, the core of the idea: Flashbangs.

Open backdoor, throw in flashbang, kill blinded Lasher (or MCG or Gauss) users. Only problem would be our favorite lamers just throwing these things in a friendly spawn room or CC. Any ideas on getting around that or other improvements?

Was thinking of maybe like a jammer-type grenade (thrown version only), but affected rifle size weapons for such suppression (could not fire a rifle slot weapon for 10 seconds). Would make the pistols more valuable as a backup, but who knows if it'd be worth something. Just looking for things to break up a defended hallway/staircase short of a MAX crash.
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Old 2004-03-07, 05:09 PM   [Ignore Me] #2
LimpBIT
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I like the idea but the tkers.......
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Old 2004-03-07, 05:10 PM   [Ignore Me] #3
TheN00b
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Ya, I'm sad to say this, but TKers make this idea, like so many other good ones, unfeasible. Bastards .
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Old 2004-03-07, 05:19 PM   [Ignore Me] #4
Krinsath
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Yes, that problem has been identified already...was wondering if anyone could think of a way to FIX that.

The Rifle Jammer though...that seems interesting at least.
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Old 2004-03-07, 05:27 PM   [Ignore Me] #5
Batousai
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Of course with any idea, theres all ways going to be someone who wants to abuse it.

(i.e. life, sex, nuclear weapons, juts to name a few. )
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Old 2004-03-07, 05:39 PM   [Ignore Me] #6
LimpBIT
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this is true. If you even put in anything new someone who is an ass hole will either tk or be an ass hole with it. Like when the lib came in ppl were bombing the crap out of friendlys for fun. So yeah there will always be someone to abuse or tk with it. And it may be completely neglected and no one would use it. Jammers are prob the most neglected weapon in the game yet they are extremely useful for taking out Tanks and other heavy things that would normally kill the crap out of you. SO yeah
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Old 2004-03-07, 05:44 PM   [Ignore Me] #7
Angel_of_Death
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How about...grief for blinding teammates. Not too much, just enough that if you're clearly hitting a group of your own teammates, punishment.
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Old 2004-03-07, 05:45 PM   [Ignore Me] #8
LimpBIT
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not a bad idea. Just to let all you know i have this post on follow thats how i respond so fast.
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Old 2004-03-07, 05:57 PM   [Ignore Me] #9
Deadlock
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First Lieutenant
 
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This kinda goes along with an idea for a vehilcle i had.

Still just in draft form but basically it's a transport vehicle designed to insert troops through the main door of a base.

Not really sure how many it would hold, probably around the number of a full squad, some towards the back, some towards the front. No weapons of any kind, medium to fast speed and a crap load of armor because this is going to become a deployed device.

Basically how it works is after the intial assault and the defenders are rounded up and holding the inside of the base, u roll this thing in fully loaded. an icon apears for the driver when he's near a certain range of the main door. it auto swoops in and deploys infront of the main door launching out a covered chanel (like what u get on an airplane with) into the entrace and then the oposite side of that chanel opens up creating a hallway for others not inside the vehicle.

The advantage of this is when it's initially launched into the doorway it releases a barrage of explosives, jammers, and plazmas into a certain radius around the opening... killing the closest and possibly wounding others near by. letting a full squad have the ability to get into the otherwise bottlenecked position with time to form an assault.

I also thought about having the chanel maned with "spit like" mini turrets to help keep the door clean for those moving in through the vehicle after its intial assault.

When i get this sketched out i can post a pic

Last edited by Deadlock; 2004-03-07 at 06:03 PM.
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Old 2004-03-07, 06:09 PM   [Ignore Me] #10
LimpBIT
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would make capturing a base to easy and defending a base to hard. EVERYONE would have it.
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Old 2004-03-07, 06:17 PM   [Ignore Me] #11
Biohazzard56
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Flashbang Vehicle, not infantry weapon

Or if you flash bang a friendly you take damage varying on how close and how effective your shot was to a friendly.
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Old 2004-03-07, 06:18 PM   [Ignore Me] #12
delta
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Well, how about it just doesn't affect friendlies at all.
And I would rather see it just blind the enemies (turn their screen white for 10 seconds) versus shutting down their weapons systems altogether.
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Old 2004-03-07, 06:23 PM   [Ignore Me] #13
dscytherulez
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Best way I can think is do it like jammers, not effecting friendlies, just enemies. But this solution also adds a problem. People could just chuck limitless amounts of flashbangs around in an enemy base and there would be no downside. Especially in CC or spawn room situations. You could have one guy just throwing flashbang after flashbang around either while the others defend. Friendlies could sit in the CC or spawn with no problem and the enemy wouldn't have a chance to get in because they are all blinded.
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Old 2004-03-07, 06:44 PM   [Ignore Me] #14
Deadlock
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I forgot to mention that that vehicle would only be permited to upper levels of cr, either 4 or 5... and as far as being too powerful, if it were to be put into the game in combo with base defense ideas that i have they'd all balence each other out... again, its still really sketchy, just thought it might inspire the flashbang idea.
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Old 2004-03-07, 06:46 PM   [Ignore Me] #15
SilverLord
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I like the weapon jammer grenade.

It could def work if it was like a VS lasher and didn't effect friendlies.
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