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Old 2004-03-31, 10:19 PM   [Ignore Me] #1
SuperBallz
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Gens And Spawn Dropping


The Question I Got Is What IS The Fun In Running In Dropping Tubes And/Or Gens, On A Cont That Has A Low Enemy Population.

Don't Get Me wrong I Understand, Dropping Gens To Rob Them Of Tech Or Of Benefits, Or If There Is A Massive Battle Going On, But When There Is 25+ of One Empire And 5 Of Another, It Is Boring.

Base BabySitting Is What It Comes Down To, And A LOT Of Bored People TKing Each Other.

Flame If You Want( I Am Flame Proof :P).

But Maybe Some Special Bases Should Have Protected Gens And Tubes, Ex: An Extremely Effective Pain Field(Taking 15 Health instead of 5), And On First Attack Goes Into A Maximum Lock Down Closing Doors And Added Blast Doors That Have To Be Hack(As If No Hacking Cert And Can Not Be Opened From Inside By Enemy) Or Can't Be Hack By Those Without Any Hacking Cert, This Last As Long As It Takes For The Gen To Self-Repair. Same For Spawn Rooms, But A Shield Like Door Allowing Friendly Movement In And Out.

It Can May be A Combo Base, Ex..Tech/Bio Or Amp/Interlink


Any ideas.

Last edited by SuperBallz; 2004-03-31 at 10:21 PM.
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Old 2004-03-31, 11:10 PM   [Ignore Me] #2
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no
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Old 2004-03-31, 11:11 PM   [Ignore Me] #3
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Originally Posted by SuperBallz


Any ideas.

heres one.


Dont capitalize every word.
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Old 2004-03-31, 11:19 PM   [Ignore Me] #4
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^^^Can If I Want, Will If I Want.^^


No? Y Not?
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Old 2004-03-31, 11:27 PM   [Ignore Me] #5
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Originally Posted by scarpas
no
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Old 2004-03-31, 11:31 PM   [Ignore Me] #6
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No Brainer Huh?
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Old 2004-03-31, 11:56 PM   [Ignore Me] #7
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Ever think that perhaps its an outfit doing some practice runs? Or perhaps a squad of ppl just want to try out a new tactic?

I am a gen dropper/Spawn Tube Blower. I love my craft. It's one of the least loved (as far as experience) in the game. I love the sense and satisfaction I get when I lead a team of 5 ppl into a base and blow the gens while a zerg is going on.

Don't immediately jump to conclusions and post before you think about it.
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Old 2004-04-01, 12:04 AM   [Ignore Me] #8
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no also
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Old 2004-04-01, 12:26 AM   [Ignore Me] #9
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...er...I Can Caps If I Want To, But It Is Kinda Dumb Looking...


=/
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Old 2004-04-01, 12:36 AM   [Ignore Me] #10
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Originally Posted by Sobekeus
...er...I Can Caps If I Want To, But It Is Kinda Dumb Looking...


=/

Yep It Sure Does When u Do It.


As For When A Zerg Is Going On With 5 NME on Cont What Is The Point.
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Old 2004-04-01, 12:47 AM   [Ignore Me] #11
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Originally Posted by SuperBallz
Yep It Sure Does When u Do It.


As For When A Zerg Is Going On With 5 NME on Cont What Is The Point.
caN yoU herE mE noW? wunderbaR!
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Old 2004-04-01, 01:42 AM   [Ignore Me] #12
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It's Generally Called Tactical Play. Tactical Play Isn't Necessarily Fun. Now, Can We Please Stop The Capitalisation Of Every Word; As, As You Can See, It's Really F'in Annoying.
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Old 2004-04-01, 09:09 AM   [Ignore Me] #13
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Old 2004-04-01, 10:19 AM   [Ignore Me] #14
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i lIKE tO cAPITOIZE eVERY wORD tOO.
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Old 2004-04-01, 11:58 AM   [Ignore Me] #15
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Originally Posted by SuperBallz
But Maybe Some Special Bases Should Have Protected Gens And Tubes, Ex: An Extremely Effective Pain Field(Taking 15 Health instead of 5), And On First Attack Goes Into A Maximum Lock Down Closing Doors And Added Blast Doors That Have To Be Hack(As If No Hacking Cert And Can Not Be Opened From Inside By Enemy) Or Can't Be Hack By Those Without Any Hacking Cert, This Last As Long As It Takes For The Gen To Self-Repair. Same For Spawn Rooms, But A Shield Like Door Allowing Friendly Movement In And Out.
If i read this right. I definatly say no to this. Because if this happened then during a zerg you have just one guy in the gen room, a friendly defending the base, keep the gen from being fully repaired just to keep the lock down.
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