AI in 5 Year Plan - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Here since the start of Auraxis.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-03-06, 07:21 PM   [Ignore Me] #1
Hamma
PSU Admin
 
Hamma's Avatar
 
AI in 5 Year Plan


Via Twitter:

Ok so the 5 year plan is to eventually add AI, but not at launch. #planetside2
Discuss - please keep discussion on this topic in one thread.

Also

We have LONG term plans to add AI in the form of a fourth faction, we'll see if that pans out, but it should be pretty cool. Auto-turrets are something we could do right now but we just aren't - we want defense to be player-active, not passive. Might change in the future if necessary.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer

Last edited by Hamma; 2012-03-22 at 06:49 PM.
Hamma is offline  
Reply With Quote
Old 2012-03-06, 07:22 PM   [Ignore Me] #2
Miir
Malvision
 
Miir's Avatar
 
Re: AI in 5 Year Plan


Very interesting. Did they say what sort of AI they are discussing? I noticed they said something about an AI squad running with another live squad? Wonder if that's what they mean?
__________________
Malvision.com | Twitter
Miir is offline  
Reply With Quote
Old 2012-03-06, 07:22 PM   [Ignore Me] #3
Atheosim
Captain
 
Atheosim's Avatar
 
Re: AI in 5 Year Plan


I don't understand what. I. Uh. Why?
Atheosim is offline  
Reply With Quote
Old 2012-03-06, 07:22 PM   [Ignore Me] #4
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: AI in 5 Year Plan


Originally Posted by DayOne View Post
Depends completely on how they implement it.
I think a Squad of AI soldiers for Station Cash would be hilarious. I mean it's a bad thing, but it would be funny as hell!

Selling AI puppets, real good! They do things for money, real resourceful! Sex slavery included, real experienced!
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2012-03-06, 07:23 PM   [Ignore Me] #5
WiteBeam
Second Lieutenant
 
WiteBeam's Avatar
 
Re: AI in 5 Year Plan


Originally Posted by DayOne View Post
Depends completely on how they implement it.
Yea. What would be the point though? If the player pops are massive, why would we need bots?
__________________
Originally Posted by Graywolves View Post
VS [MAX] ability should be to cover their entire surroundings with glitter.
The Enclave
WiteBeam is offline  
Reply With Quote
Old 2012-03-06, 07:24 PM   [Ignore Me] #6
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: AI in 5 Year Plan


i don´t understand the reason why

they took away my beloved spitfires to enforce pure pvp and then they plan to add bots?
makes no sense to me
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!
Shogun is offline  
Reply With Quote
Old 2012-03-06, 07:25 PM   [Ignore Me] #7
SuperMorto
Lieutenant Colonel
 
SuperMorto's Avatar
 
Re: AI in 5 Year Plan


Who is to say they mean soldiers?
__________________
SuperMorto is offline  
Reply With Quote
Old 2012-03-06, 07:26 PM   [Ignore Me] #8
Atheosim
Captain
 
Atheosim's Avatar
 
Re: AI in 5 Year Plan


Yeah, they could just mean janitors for the bases.
Atheosim is offline  
Reply With Quote
Old 2012-03-06, 07:26 PM   [Ignore Me] #9
CidHighwind
Master Sergeant
 
CidHighwind's Avatar
 
Re: AI in 5 Year Plan


My prediction is that they don't expect pops to remain that high for a full 5 years. Once pops begin to fall, they are likely counter-acting that with the ability to have AI. They learned their lesson from PS1 that a dead server is a dead game. For better or for worse, AI solves that problem.
__________________
Acosmo: "Higgity Higgity Higgity"
CidHighwind is offline  
Reply With Quote
Old 2012-03-06, 07:26 PM   [Ignore Me] #10
Bags
Lieutenant General
 
Bags's Avatar
 
Re: AI in 5 Year Plan


But why? Why ruin Planetside2 with unecessary AI...
__________________
Bags is offline  
Reply With Quote
Old 2012-03-06, 07:28 PM   [Ignore Me] #11
Death2All
Major
 
Death2All's Avatar
 
Misc Info
Re: AI in 5 Year Plan


Originally Posted by CidHighwind View Post
My prediction is that they don't expect pops to remain that high for a full 5 years. Once pops begin to fall, they are likely counter-acting that with the ability to have AI. They learned their lesson from PS1 that a dead server is a dead game. For better or for worse, AI solves that problem.
That's a pretty shitty way to deal with a population problem.

It's an especially depressing 5 year plan...What they expect the game to completely dead in 5 years and AI having to be a necessity to keep populations up?
__________________

Death2AllVS/TR/NC
Rekeer
AliENaTiON
Death2All is offline  
Reply With Quote
Old 2012-03-06, 07:29 PM   [Ignore Me] #12
Zonna
Private
 
Re: AI in 5 Year Plan


maybe after capturing continent u gained AI guards at bases, to reinforce what u just captured so u could move forward n capture more....just a guess...these AI would be limited amount of npcs...few to no respawns....i think it would be cool.
Zonna is offline  
Reply With Quote
Old 2012-03-06, 07:29 PM   [Ignore Me] #13
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: AI in 5 Year Plan


Originally Posted by DeeTwoEh View Post
That's a pretty shitty way to deal with a population problem.

It's an especially depressing 5 year plan...What they expect the game to completely dead in 5 years and AI having to be a necessity to keep populations up?
In short:

Plans tend to change from time to time. Don't overreact.
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2012-03-06, 07:31 PM   [Ignore Me] #14
IronMole
Sergeant Major
 
IronMole's Avatar
 
Re: AI in 5 Year Plan


DRAGONS!
IronMole is offline  
Reply With Quote
Old 2012-03-06, 07:31 PM   [Ignore Me] #15
CidHighwind
Master Sergeant
 
CidHighwind's Avatar
 
Re: AI in 5 Year Plan


Originally Posted by DeeTwoEh View Post
That's a pretty shitty way to deal with a population problem.

It's an especially depressing 5 year plan...What they expect the game to completely dead in 5 years and AI having to be a necessity to keep populations up?
For one I'm sure its not the only aspect of solving it. It is likely a simple stop gap to ensure that platoons of 27 can still fill those last three spots. I agree, it's a bit sad, but I don't think its a completely illegitimate PART of the solution.
__________________
Acosmo: "Higgity Higgity Higgity"
CidHighwind is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:38 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.