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2013-01-15, 12:58 PM | [Ignore Me] #1 | ||
PSU Admin
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I'm sure most of you saw this - but if not! (from last night)
Edit: Added to Media: http://www.planetside-universe.com/media.php?view=2263
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PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-01-15 at 01:07 PM. |
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2013-01-15, 01:09 PM | [Ignore Me] #2 | ||
Banned
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I couldn't see much in those crown pics but are they trying to make it less defensible? I mean I see the extra tree and footpath changes in the other 2 but what in general are they trying to achieve?
Last edited by Rockit; 2013-01-15 at 01:11 PM. |
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2013-01-15, 01:12 PM | [Ignore Me] #3 | ||
PlanetSide 2
Game Designer |
Trying to clean it up, keep it from being an absolute death trap for certain factions that were having issues due to the lay of the land (small tweaks, big impact in some areas)
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Glory to the Republic! Loyalty beyond death! Professional FPS commentator, retired 13 year competitive FPS gamer. PlanetSide 2 Game Designer. Twitter: @JimmyWhis |
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2013-01-15, 01:19 PM | [Ignore Me] #6 | ||
PlanetSide 2
Level Designer |
The biggest change here is the spawn room moving from being on the outside to the center. They basically swapped places with the building next to it.
This means the spawn room is now more protected and closer to point A and B, if anything the crown might now be MORE defensible. We shall see. |
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2013-01-15, 01:20 PM | [Ignore Me] #7 | ||
PlanetSide 2
Game Designer |
I asked the designer that made the changes and he said:
"Clauss: What is the old trees name? I want to make sure we don't mix the names up, they are related, we'd hate to cause any problems." So, what was the old trees name?
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Glory to the Republic! Loyalty beyond death! Professional FPS commentator, retired 13 year competitive FPS gamer. PlanetSide 2 Game Designer. Twitter: @JimmyWhis |
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2013-01-15, 01:33 PM | [Ignore Me] #10 | ||
Captain
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Well the before pictures have it owned by the NC, and the after picture have it owned by TR... so already there is something a little backwards about this.
So... is the spawn IN the tower? I don't like those spawns... I thought the Crown spawn was one of the better placed in the game as far as vehicle protection. I all the building changes around the previous spawn but don't know how to interpret them. |
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2013-01-15, 01:43 PM | [Ignore Me] #12 | ||
Contributor Major
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You guys should do all your base changes like this. Where's Waldo style, maybe even throw in a TR zebra for good measure :P
Also I don't think this changes crown fights much until the infantry render distance is changed. Right now the biggest problem with the Crown fights are actually seeing the enemies that are blowing your armor to pieces. Once the armor gets destroyed by rockets that you can't fire back against, then the attacking infantry tries to move in and gets destroyed by the defenders when they finally render they're standing at the top of the hill directly above your head. Fix that issue and then the base design at the Crown will matter more. |
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2013-01-15, 01:46 PM | [Ignore Me] #13 | |||
Contributor Major
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So no, it's not in the tower. |
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2013-01-15, 01:51 PM | [Ignore Me] #14 | ||
Banned
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Yeah but it moved it closer to the vehicles coming up the hill which yes you guessed it makes it more tank spammable now and could make taking the crown easier. But, as arclegger said it is closer to 2 control points. Guess we will see how it turns out.
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2013-01-15, 01:58 PM | [Ignore Me] #15 | |||
Contributor Major
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I think one of the best changes they could make for these type of bases is bring back Galaxy AMS(Squad/Platoon only). If they bring that back I think it would make balancing base and adding more defenses to bases much easier. I fear now that if they make all these base changes and then add back in Galaxy's being useful, it will change the balance of the bases quite a bit. Last edited by Assist; 2013-01-15 at 02:02 PM. |
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