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2013-05-02, 12:48 AM | [Ignore Me] #1 | ||
Master Sergeant
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Anyone else notice this problem?
Having just recently picked up the Stryker, I've already been in several situations where a single infantry unit, be it friend or foe, has walked through my path while I was trying to lock onto a tank and completely screwed me over. Personally, I don't think an engineer that's over 500 meters away doing circles around a Vanguard while repairing it should break my lock on said Vanguard. On the same topic, I've found lock on weapons to become less and less appealing because of the fact that it needs to lock onto the dead center of a vehicle, which can make it impossible in some cases to even get a lock. I was just in a fight with a lightning where I could see over 70% of it but still could not get a lock. And god help you if you're trying to lock on in any open terrain with trees around. |
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2013-05-02, 02:22 AM | [Ignore Me] #3 | ||
Master Sergeant
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Yeah, and I just realized; this issue gets 10x worse if you're trying to lock on at close range. Even if you're still aiming at the vehicle, you will lose lock if you're not DEAD CENTER. Which is really tough against a moving vehicle that's really close.
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2013-05-02, 08:52 AM | [Ignore Me] #4 | ||
And... no dumbfire, making it completely useless if you come up against a max. They said they spent a lot of time on tuning these weapons, it would have been nice if they spent a lot of time again sorting out some of the major pit falls of the striker. The pro's don't outweigh the cons at the moment.
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2013-05-02, 10:36 AM | [Ignore Me] #5 | |||
First Sergeant
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2013-05-02, 02:13 PM | [Ignore Me] #6 | ||
Captain
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They could not even fix they targeting towers, so they removed it!
What hope do you have they will fix it on vehicles?
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2013-05-03, 02:06 AM | [Ignore Me] #8 | ||
Corporal
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I cant count the number of times i've nearly had the perfect lock on and then some random guy decides to run around like a rabies infected moose in front of me. Hnng.
Not to mention when you have the perfect lock on and you think you fire five missiles of doom against that reaver, just to realise that you have fired five missiles of nothing. It's insanely annoying. |
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2013-05-03, 09:31 AM | [Ignore Me] #9 | ||
Master Sergeant
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I take it you're talking about the Striker primarily.
It sucks to fight against and it sounds like it sucks to use. Soon as I get a lock on warning I swear, pop smoke or a flare and get out of there, no kill for you. No body is happy and instead of our paths converging into a fight, they are diverging as I'm moving away and there's no fight. Lock on weapons suck, you should ask the devs for a different TR ESRL, everyone would probably be happier. |
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2013-05-03, 10:10 AM | [Ignore Me] #11 | ||
Second Lieutenant
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I don't have that problem. Instead I have the problem with the pheonix having such a small field of view while in the scope that you often don't see people crossing your path until it's too late and you put a rocket up their butt.
Oops. |
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2013-05-04, 12:56 AM | [Ignore Me] #12 | |||
Corporal
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2013-05-04, 02:46 AM | [Ignore Me] #15 | ||
Sergeant
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Didn't higby recently state that the were thinking of increasing the RoF on the striker rockets?
Either way Striker is the highest DPS lock-on launcher so I don't really know why you would complain too much. It has its downsides to negate is upside... some would say it is balanced. |
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