Approaching Extra Armor Padding. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: We have seen the light, and it BURNS!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-08, 05:53 PM   [Ignore Me] #1
Littleman
First Lieutenant
 
Approaching Extra Armor Padding.


First, I want you to take a look at these light armor concepts:
http://www.planetside-universe.com/m...90b392f368.jpg
http://www.planetside-universe.com/m...90b0661c5b.jpg

Then these heavy armor concepts:
http://www.planetside-universe.com/m...90b49050bc.jpg
http://www.planetside-universe.com/m...90b178fb11.jpg

Finally, these images:
http://www.planetside-universe.com/m...f/nc_nov10.jpg
http://www.planetside-universe.com/m...10272011-1.jpg

God this game looks sexy as hell.

In the name of customization, I expect to able to pull off what we see in these images in terms of armor padding once we unlock the parts if they're not initially available, but I remember seeing the cert trees from E3 and for every class but the MAX and Infiltrator, there is a cert called Nanoweave armor. Furthermore, the light Assault, engineer, and heavy assault seem to have flak armor.

I know some of you are serious about reading your enemy by their equipment...

So which is it? Do you prefer armor padding to be functional and tied into the cert trees? Functional and optional side-grades - less speed, more durability, but never as tough as HA? Or simply cosmetic features for those that wish to look armored without concerning themselves about trade-offs?

Ideally, I'd like for SOE to come in here and clarify how padding will be handled in actuality. The E3 streams showcased for the most part standard armored medics/engineers/light assaults with just the vest, basic helmet, and not much else.
Littleman is offline  
Reply With Quote
Old 2012-07-08, 05:55 PM   [Ignore Me] #2
GreatMazinkaise
Captain
 
GreatMazinkaise's Avatar
 
Re: Approaching Extra Armor Padding.


I wouldn't be surprised to see it tied to BR and be mostly cosmetic, but I guess we'll see...
__________________


No, I shall stand! Sitting is for the weak and feeble.
GreatMazinkaise is offline  
Reply With Quote
Old 2012-07-08, 06:31 PM   [Ignore Me] #3
Rico Suave
Private
 
Rico Suave's Avatar
 
Re: Approaching Extra Armor Padding.


It would be fun to have armor be linked to certs for customization but I would think that it would be simply cosmetics. Besides, I'd be too busy shooting at them to go "Oh damn he's got nanoweave knee pads, he's gonna be tough to kill".
Rico Suave is offline  
Reply With Quote
Old 2012-07-08, 07:07 PM   [Ignore Me] #4
Turdicus
Master Sergeant
 
Turdicus's Avatar
 
Re: Approaching Extra Armor Padding.


I expect there to be tons of cosmetic options like the ones we saw for the MAX units. There is a LOT of opportunity for SOE to put options into the cosmetic shop, and I think they will. Their challenge will be allowing tons of cosmetic customization while maintaining familiar and standard looks for each of the classes for the teams. Wouldn't want a cosmetic purchase to change the TR's HA silhouette now would we?
Turdicus is offline  
Reply With Quote
Old 2012-07-08, 07:14 PM   [Ignore Me] #5
Neurotoxin
First Lieutenant
 
Neurotoxin's Avatar
 
Re: Approaching Extra Armor Padding.


Aesthetic mods. Aesthetic mods, aesthetic mods. Aesthetic mods. They are gonna be a big huge seller for this game, necessary to keep the servers up, and can be made and sold constantly without consideration to stat balancing (as aesthetics have no stats).

I hope they release the least-favored armor and aesthetics for everyone at the start, so that everyone rushes to pretty up their characters.

It would be nice to have additional aesthetics that represent the equipped sidegrades, like representing one armor vs. another if two are available. I think there will be some, and they will likely work in conjunction with alternative armor types.
Neurotoxin is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Tags
armor, customization

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:22 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.