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2012-12-16, 09:52 PM | [Ignore Me] #1 | ||
Sergeant
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so basically, a Vet(presumably a high statue member of a big outfit) appeared at the day of the event, then threw the following at Higby: "YOU(Higby) WILL NOT INTERRUPT ME BEFORE I FINISH STATING MY POINTS. IN SHORT, I`LL TELL YOU THAT, THIS GAME(PS2) DOES NOT HAVE A POTENTIAL OF LONG TERM PLAYING!" "THERE IS NO OTHER PURPOSE IN THIS GAME THAN KILL KILL AND KILL, WHICH ISN`T MORE THAN COUNTER-FU**ING-STRIKE TEN YEARS AGO" "COUNTER-STRIKE IS SIMPLE AND USER-FRIENDLY TO THE POINT THAT EVEN A RETARDED MONKEY COULD POP-IN AND HAVING FUN, PLANETSIDE 2 IS NEITHER USER-FRIENDLY (lack of tutorial), NOR HAS A BIGGER LONG-TERM GOAL(a "good" feeling of accomplishment), MOREOVER YOU NEED A 1000$ (6000¥) COMPUTER FOR BEING ABLE TO PLAY IT, JUST IN ORDER TO HAVE A SAME AMOUNT OF FUN OF PLAYING COUNTER-STRIKE. Dafaq? REALLY, DAFAQ?!" ------------------- then, there`s been a "friendly" chat between this guy and PS2`s developer team. During the chat, they`ve been able to pull-out some minor infos: -Higby does have realized that some people only do backhacking and never go to frontline, and also most of the people dislike defense so when attacking, the base is normally empty. They are making some sort of LATTICE system, some sort of SANCTUARY will be there at future. However, it is a bit unrealistic to change the whole base layout at this stage of the game, but they will do minor change to the detail environment. -The squad/platoon mechanism will change soon, attack/defense mechanism will also change but later, defense will be tying up with mission system somehow, defending faction must accomplished some type of mission in order to gain specific amount of exp, there may be "official" mission system, such as " Mission A: Battle of the Zurvan amp station". ------ -Afterward from this guy: Matt isn`t as mean as I thought earlier, he looks young but not arrogant at all. He does listen to what other says. Mission system sure does sound like a great thing, fix current problems without change too much core stuffs... -TR and NC people under the stage were not less rager than him, a constant of "YEAH!" "TRUE!" "YOU`VE RUINED PS!" can be heard all long, VS people however, are the most calm to those who can read chinese, here`s the original link http://tieba.baidu.com/p/2050146818 Last edited by stargazer093; 2012-12-16 at 09:56 PM. |
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2012-12-16, 10:07 PM | [Ignore Me] #5 | |||
Corporal
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Someone on each faction is always going to have something to complain about. IMO, quite a great deal of the game is balanced but there are a lot of things that seriously make the programmers look like they have no common sense. I currently attribute this to oversite and bugs/glitches that have yet to be addressed but I'm seriously losing faith in them. |
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2012-12-16, 10:09 PM | [Ignore Me] #6 | |||
Brigadier General
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Matt often appears like he is an arrogant prick, but he really is a nice guy. Its easy to misunderstand him. Anyway, stuff: Give the devs a break already. They are currently enjoying vacation, well a good chunk of them at least. Lets wait with ranting till the new year arrives. That sanctuary bit tho sounds good, and was needed. With the upcoming 3 continents and the global lattience, you need a place for people to go when their home continent is under attack. Imagine your faction having a poplock on your home continent, and another poplock somewhere else (lets say Searhus). If those on searhus get kicked out of Searhus, you have an entire poplock of people with no place to go. |
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2012-12-16, 10:20 PM | [Ignore Me] #7 | ||
Contributor Major
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Jesus H. Christ. The Chinese vets are screaming at the top of their lungs about the same thing a lot of us have, and for the same reasons -- wanting mechanisms from the old game included not because we're a bunch of atavistic old farts, but because they *work* and what we've got doesn't. Maybe now we can get some movement.
('Some kind' of a lattice system? That staggers me, after all of the NOPE NOPE NOPE we've heard on the topic for six months. How come our Chinabros are privvy to this sort of thing and we aren't?) I feel really sorry for Matt, though. He's never struck me as arrogant at all.
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! Last edited by Rivenshield; 2012-12-16 at 10:25 PM. |
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2012-12-16, 10:32 PM | [Ignore Me] #9 | ||
Master Sergeant
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Lattice? I didn't order any lattice on my sandwich. I thought we were not doing a lattice system? To me, it *seem* a lattice system as we had, gives us less choices on what the next facility is to hack... what's the pros or cons on the old lattice system?
Also, Engrish is funny. |
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2012-12-16, 10:43 PM | [Ignore Me] #12 | ||
Contributor Major
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That isn't sweat. It's Higby's body secreting excess adrenaline.
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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2012-12-17, 12:18 AM | [Ignore Me] #13 | ||
Major
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I'm sure this foretells of a coming asiatic server, and even though I really hate the warping caused by asian players, I'm afraid Connery might be a ghost town if they all decided to leave. I need players to farm in my tank.
Ironic how MMO "farming" has come full circle. |
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2012-12-17, 01:30 AM | [Ignore Me] #15 | ||
Contributor PlanetSide 2
Creative Director |
Wow, talk about lost in translation. I think I know the player they're quoting, but my translator just said something like "they want to know if there will be more to do than just attacking/killing" which I'm not sure got the full point across! I talked a bit about how the Mission System is designed to help player coordination and will help out a lot with coordinating defenses and strategy.
Just for the record, if lattice or sanctuaries were brought up it wasn't by me. I did talk about how a true intercontinental conquest via connected warpgates would come once we had the right number of continents to support it, as well as that a more robust tutorial and training area akin to the PS1 VR training was in the works. To be clear, there are no plans to add a PS1 style "lattice" system or sanctuaries to the game. Nothing I talked about out here at DiGiChina should be a surprise or news to anyone who has been paying attention to what we've been talking about at recent events like SOE Live, etc. edit: oh, and it was about 100 degrees in that tiny room, packed to the gills, so thats why I was sweating my ass off! =D Last edited by Higby; 2012-12-17 at 01:31 AM. |
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