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2013-01-02, 02:31 PM | [Ignore Me] #1 | ||
Contributor Sergeant
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If any of you have ever read Malorn's Planetside Manifesto it was an AMAZING example of someone thinking critically about a game and how to not only play it right but take it to a whole different level.
And this was from a stinkin' SMURF!!! Sure he is properly a TR now but still.. Does anyone have it? I would love to have something like that posted permanently for reference. It has been a little while since i read it but it seems to me that somewhere in there he explained how the Meta-Game that everyone is using as some kind of Holy Grail was created by the players, NOT the devs of Planetside 1. I have been commenting to this effect quite a bit lately, but no one seems to get it. Planetside 2 is worlds better than PS1 was when it came out. It was months before Planetside was anything more than a blind zerg with a buggy game that had actual game breaking lag, not the pseudo-lag people are complaining about in PS2. Anyhow, I would love to see something like that posted permanently somewhere, like here on PSU so we could point people that are truly interested in learning about the game. Too many people can't see past their pet issues to see how awesome Planetside 2 is already and how it could be even better if people just stepped back and looked at it. |
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2013-01-02, 02:40 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
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I come with gifts from the legendary vault of NC Intelligence...
I may have a significant archive of very old ps1 stuff that i have yet to post to my personal hosting. This thing is so huge, it cant be copypasta'd here, its 154k characters, largest post allowed here is 19k. If you ask nicely and I have it, i may be willing to find and make public other stuff that is collecting virtual dust. edit: because i dont care to go through 54 pages worth of text and fix wordpress's job of mangling it.. http://www.ps2.riptidegaming.com/wp-...manifesto1.txt
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. Last edited by p0intman; 2013-01-03 at 11:01 AM. |
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2013-01-02, 02:54 PM | [Ignore Me] #5 | ||
Lieutenant Colonel
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go right ahed. it'll remain permanent for as long as i care to pay for the hosting, and ive got other archival projects im working on that im using it for, so unless things get real bad for me, its not going anywhere for a very long time.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-01-02, 03:24 PM | [Ignore Me] #8 | ||||
Lieutenant Colonel
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for example, this is what it looks like in the editor
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. Last edited by p0intman; 2013-01-02 at 03:33 PM. |
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2013-01-02, 03:46 PM | [Ignore Me] #9 | ||
Corporal
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Reading Malorn's manifesto makes me feel so sad. I loved that game so very very much. More than any game that I've played in a gaming "career" that now spans several decades.
I really wish that Planetside 2 was even halfway like Planetside 1. That would be a start. I still don't understand why the PS2 dev's shunned everly last ounce of the good stuff from the first game |
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2013-01-02, 03:54 PM | [Ignore Me] #10 | ||
Contributor Lieutenant Colonel
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Shit like this has got to look good on the resume he sent up to SOE. Hell, I've never even read through it in it's entirety, let alone draft something this in depth.
Awesome link p0intman! ty, you've got a couple good things in here don't you? Last edited by bpostal; 2013-01-02 at 03:54 PM. Reason: sp |
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2013-01-02, 04:19 PM | [Ignore Me] #11 | ||
Lieutenant Colonel
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it might be a few days before i fully fix it, im about 1/10th the way through it, but the first large portions of it should be easier to read now.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2013-01-02, 06:05 PM | [Ignore Me] #13 | ||
Private
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That was very interesting to read.
It's sad that many of the things in the manifest are overlooked in PS2 such as interesting base designs as in PS1 and fighters being killing machines in both air and ground and many other things. I hope they'll add the right patches to the game to fix the many issues. |
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2013-01-03, 09:23 AM | [Ignore Me] #14 | ||
Contributor Sergeant
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I think we just need to be patient with the game. From the stuff that Hibgy and Smedly have talked about in the past, there is still a lot of stuff coming. Keep in mind that this game has really only been out for a month! You can't count the holidays nothing ever gets done then.
So we have had from launch Nov 20, Until Dec 21 when everyone took off for vacation. And in that time we had a TON of bug fixes and performance tweaks, and even some content additions. The beginning of the year has already been slated for a new continent, and i am quite certain with that a lot of additional content and mechanics updates to make it all work. There is no denying that PS2 is a damn fun game. As a combined arms shooter it is better than Battlefield and COD in my opinion. I am sure that is one of the leading factors on why they released it in December rather than wait until January like the original plan was. I am perfectly content to let the updates roll in and enjoy every one of them, just like i have been since June when i got invited to the Tech Test. It is interesting to me how different my experience has been compared to what i see all over the forums. I have been playing since June as i mentioned and I can honestly say that i have never had a bad time playing. There have been some rough nights when patches jacked things up a bit, but i just looked at that as an opportunity to report bugs and stuff. But i still had fun. Since launch, I have put in over 120 hours (according to Steam). I can honestly say that most of that time was filled with amazing experiences. Easily as many as I had with PS1. When i think back to PS1, sure there were a ton of lifelong memories in it, but there were also a lot of times when it was just boring. Run around, looking for a fight, capping empty bases, gen holds that no one responded to. LLU runs that had 1 or 2 reavers try to stop and that was it, Endless, mindless farms... I look at every aspect of PS2 and see how it is an evolution of what we had in PS1. I look at all the things that are soooo much better than PS1 too. The biggest and best is the gun game. Guns feel real, bullets go where you point them (of course there is recoil), everything just feels right to me. Way better than Battlefield weapons for sure. Maybe not as good as COD. The Air Vehicles are at least 10x better in PS2. I mean there is a real physics engine involved! How about jets perform like real air vehicles are supposed to! Everything about the game just feels tighter, more controlled, less floaty, less server side i guess. And then there is the beauty of the game. Every time night rolls in and the moons come up I am amazed at the detail and beauty of the engine. The moon shadows from vehicles and terrain just amazes me every time. When i see the shadow of a reaver fly over me, it just makes the game for me. Sight lines go on forever. I know there are issues with the game but I think they are not oversights. I think that most of these things are holes that are waiting to be filled by elements of the game that are just not quite ready yet rather than omissions on purpose. Ok, done babbling. |
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2013-01-03, 09:38 AM | [Ignore Me] #15 | ||
PSU Admin
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I know they will add more to the game, I just wish they had pushed release back to 2013 to release it right. It's to late for many people.
Gamers have short attention spans, most won't stay around to find out what they added. |
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