Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
PSU: The happiest place on earth.
Forums | Chat | News | Contact Us | Register |
PSU Social
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
![]() |
Thread Tools | Search this Thread | Display Modes |
![]() |
[Ignore Me] #1 | ||
Corporal
|
Hi i just watched the video of Higby playing
http://www.youtube.com/watch?feature...&v=017I9ghLsYA and i noticed there was no hit indicator that i could see, i hope there is one a visual and a small audio indicator would be good. Like in COD4 where it would give little grey lines in the cross hair and a small tick sound. ![]() It could be that i missed them.... or that Higby just misses all the time he is a smurf after all ![]() |
||
![]() |
![]() |
![]() |
[Ignore Me] #9 | ||
Corporal
|
I'd rather there not be hit indicators. If there's gonna camouflage (even if its only partial), I just don't think there should be a magic indicator that tells if you hit a well hidden infiltrator versus a rock or shadows. Maybe it's just my preference.
|
||
![]() |
![]() |
![]() |
[Ignore Me] #10 | |||
First Sergeant
|
Would be cool though if you could through certs or something gain access to a cloaking suit that doesn't allow you to be spotted. |
|||
![]() |
![]() |
![]() |
[Ignore Me] #11 | |||
Corporal
|
|
|||
![]() |
![]() |
![]() |
[Ignore Me] #13 | ||
Staff Sergeant
|
|
||
![]() |
![]() |
![]() |
[Ignore Me] #14 | ||
Corporal
|
I dont think we need hit indicators this isn't COD its fairly easy to judge a hit and there is enough information given if you lose a fire fight to know if you caused your foe damage and where etc.
Also I hope they allow for manual reloading because I know most snipers are going to get annoyed they cant see their bullet hit because of the reload animation ![]() |
||
![]() |
![]() |
![]() |
|
Bookmarks |
|
|