Advanced tech ideas - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Keep out of reach of children
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 2011-08-22, 09:13 PM   [Ignore Me] #1
nathanebht
Sergeant
 
Advanced tech ideas


From all that I've read, haven't seen PS2 vehicles or weapons that strike me as being real advanced. SOE seems to be going for a more gritty feel. No brightly glowing force shields. Which I like. But no reason the future can't be better.

So my ideas for some gritty, down in the dirt, advanced tech they could have in PS2.
  • Patrolling sentry robots for in bases.
  • Deployable turrets of different types. AA, anti-infantry, sniper rifle, grenade, anti-vehicle. Engineers could take remote control of these.
  • Field repair utility vehicles. For getting downed vehicles back up and running.
  • Since PS2 will have mines. How about some more advanced types. Bouncing. Claymore. Self-deploying minefield. Air-deployable minefields. Remote controlled anti-vehicle mines that roll along the ground.
  • EMP burst munitions. These would cause a temporary reset of all electronics over a wide area. Something for high ranking commanders.
  • High altitude drones for area scouting. Also for high ranking commanders.
nathanebht is offline  
Old 2011-08-22, 09:47 PM   [Ignore Me] #2
Brusi
Contributor
Major
 
Brusi's Avatar
 
Re: Advanced tech ideas


I think i read about an idea for deploying whole minefields somewhere on here...

I would definitely be interested in the idea of having deployable drones, however i'm not sure i like the idea of them being a pet-like assault force multiplier as much a defensive device for otherwise undefended bases/areas. Like a patrolling turret with limited mobility and a 180 degree blind spot.

I think the router is a pretty good example of advanced tech, i'm hoping the concept makes a comeback! I do however rekon the core combat vehicles looked a bit out of place.

Other ideas?

Infantry designated laser guidance for bombers or artillery?

MIRV type weapons?
Brusi is offline  
Old 2011-08-22, 09:55 PM   [Ignore Me] #3
Talek Krell
Lieutenant Colonel
 
Re: Advanced tech ideas


A lot of these were in the first game, and liable to appear again.
Talek Krell is offline  
Old 2011-08-22, 10:02 PM   [Ignore Me] #4
Huma
Sergeant
 
Re: Advanced tech ideas


Remember a lot of what Sony has up there sleeves for both vehicles and infantry hasn't been revealed yet. So I would expect to see a lot of diversity in the customizations that will be available. Personally I'm hoping for a plethora of innovative cloaker tools to help them accomplish their assorted missions.
Huma is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:23 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.