Gameplay: Outfit Warfare (Idea in Progress) - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: lets roll out!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 2012-09-28, 10:12 PM   [Ignore Me] #1
EpicBlaster
Private
 
Outfit Warfare (Idea in Progress)


This is just a post of a idea I'm trying to put together any feedback is welcome, however please note I am not finished and this is not the final idea.

TL;DR Outfits own bases on a special continent and are able to upgrade them, take over other bases etc, however these bases are a little more "Permanent" and cost resources to maintain but give advantages to the outfit outside the outfit war continent.


Outfit Warfare Table of Contents
1.Bases/Joining Outfit War
2.Outfit Raids
3.Etc
Bases
When a outfit wishes to join the outfit war they first must reach certain requirements which are: Large amount or members, and tons of resources which are stored into a "outfit bank". Once these two requirements are met the outfit may purchase a base on a special continent. The continent is actually many continents in one consisting of many small areas of land that can hold around 3-5 outfit bases. When the outfit buys a base it is randomly placed onto this map, usually by other new outfits that have just purchased a base. Once a base is placed the outfit leader can now enter the base, the base will first start out as a small spawn room which will hold a console. The outfit leader can use the console to choose what type of base he desires it to be, a Resource base (Lower defense upgrades large addition resources to bank which can be added to the trickle of resources to outfit leaders,) a defense base ( High defense upgrades gives small amount of resources,) or a average base (In the middle of the other two.) Once that is chosen more consoles will be added where the leader or other designated ranked members can add buildings(Adds to resource yield, Spawn Point etc), turrets, shields, and more. To create these upgrades it requires resources from the outfit bank.

Outfit Raids
Once a outfit has a base it can began to raid other outfit bases, this will work somewhat differently from the normal Planetside System, to capture a base a outfit must first take control points like they normally would, however they must hold all control points at once and wait for a timer to count down. Once the timer ends the outfit has control of that base and can upgrade it to their choosing, also building CAN be destroyed and CAN be repaired using resources.

Last edited by EpicBlaster; 2012-09-28 at 10:13 PM.
EpicBlaster is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:34 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.