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2012-06-27, 03:53 PM | [Ignore Me] #16 | ||
Heh, aye.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2012-06-27, 04:45 PM | [Ignore Me] #17 | ||
Private
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It honestly didn't look to bad to me, possibly too low IMO. I know I saw a gal hit an archway in a video somewhere and it only took about 1/8th damage.
IRL, you hit anything, you're going down. Granted this is a game, but seriously, you hit anything, its gonna be pretty severe. |
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2012-06-27, 05:05 PM | [Ignore Me] #18 | |||
Major
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2012-06-27, 07:40 PM | [Ignore Me] #20 | ||
In beta I will try out my sneaky Light Assault kill tactic.
1) Get an enemy vehicle to chase you 2) Sprint towards a fairly large rock. Doesn't have to be too big though (hopefully your character obscures the rock from your chaser's viewpoint 3) At the last minute jump pack up and let the chaser crash into the rock and explode Too bad I won't get the kill credit though ;( |
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2012-06-27, 07:46 PM | [Ignore Me] #21 | ||
First Lieutenant
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I personally don't think an ATV should explode from a collision unless at high speed. What would be better is if your vehicle is low on health and you smack into something at medium speed, you don't explode, instead your engine shuts off and won't turn over until you get a repair.
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2012-06-29, 02:41 AM | [Ignore Me] #23 | ||
First Sergeant
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I'm both happy it made you literally LOL...But I feel bad your your keyboard =(
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