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View Poll Results: What style melee do you want? | |||
Old Planetside style? (More than one stab to kill) | 50 | 64.10% | |
Call of duty style? (One button insta-kill) | 4 | 5.13% | |
Something TF2 ish? (Knife is selected and used well by stealther only) | 18 | 23.08% | |
Something I have yet to think of? (Don't just select this if you have something write it) | 6 | 7.69% | |
Voters: 78. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2011-08-10, 11:21 AM | [Ignore Me] #46 | ||
Sergeant Major
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That is a totally separate topic.
However, I REALLY like how weapon 'bashing' in Brink works. It's brilliant. Doesn't do a ridiculous amount of damage, but it knocks them out of your face and on their backs. They have to choose between shooting at you from the floor (with decreased accuracy and no movement) or getting back up. If you're out of ammo, you CAN kill them with enough melee's but it's far more efficient to shoot them, which it obviously should be. |
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2011-08-10, 12:48 PM | [Ignore Me] #47 | |||
Master Sergeant
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I see no real reason for weapon bashing although the system in Brink was good (one of the few things that was) there does not seem to be much of a place for that in planetside. |
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2011-08-11, 03:58 PM | [Ignore Me] #51 | |||
Sergeant Major
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It's safe to assume players new to Planetside will be expecting what is considered the norm in most of today's FPS. That includes a melee attack. Maybe not an insta-gib (though some will complain) but at least some form of it. If all SOE wanted to cater to were the old PS1 vets happy with PS1, they'd have stuck with just a simple graphics update. And I agree NewSith. The concept was cool, the execution just sucked. Down fire is meaningless if one can't hit anything 2m away from them. |
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2011-08-11, 05:03 PM | [Ignore Me] #52 | ||
Master Sergeant
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I'm against just anybody being able to whip out the knife and start instagibbing people, but I'd be for some sort of cloaking application. But make it so that when they get the kill they can't fully cloak for x amount of time, or they can only deliver one such kill for x amount of time. Make it useful for a sneaky cloaker who catches somebody doing something stupid, but not a way to clear out an entire hallway from behind.
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