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2012-02-04, 02:01 AM | [Ignore Me] #2 | ||
Colonel
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Those are impossible to stop. Some people have them programmed into their mice. You're just going to have to deal with it. Ideally the game shouldn't force you to break your mouse button firing a pistol which is pretty common in some games.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-02-04, 03:35 AM | [Ignore Me] #7 | ||
Staff Sergeant
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One of my favorite parts of starting a new game is setting up macros, scripting autohotkey has become something of a hobby for me and I'd hate to see it blocked.
I don't consider anything I do with it game breaking, it's just a matter of customization. Creating a crouch toggle, a sprint toggle that pauses when you zoom/fire, an auto-fire for pump shotguns, an auto-reload for spray weapons, ect. |
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2012-02-04, 05:44 AM | [Ignore Me] #8 | |||
Sergeant Major
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There's no reason to be using macros in an FPS game, although they're impossible to prevent they should be banned if caught. |
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2012-02-04, 06:46 PM | [Ignore Me] #12 | ||
Staff Sergeant
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No, not really. The last mmofps I really enjoyed was APB and it was severely deficient in basic key binds. In fact, I'll use APB as a good example.
Back in the day, you couldn't shoot while sprinting. You had to let go of sprint, wait 500ms, fire and wait 500ms before starting sprint again. I found that pretty frustrating with a pump shotgun because it left me as a sitting duck between shots. What I did was set up an auto sprint macro that dropped me out of sprint for the precise amount of time need to fire, fire and then reengaged sprint. It allowed me to sprint between shells which was a huge boon. Nowadays, APB lets you do that automatically and the macro isn't needed. Sometimes games just don't have what you need (yet) and you have to build it yourself. Yes, even simple things like a crouch toggle sometimes. Last edited by Conq; 2012-02-04 at 06:47 PM. |
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2012-02-04, 07:07 AM | [Ignore Me] #15 | |||
Brigadier General
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Really there is nothing a macro can do for you in a FPS. |
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