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PSU: The next target to be bought out by Bill Gates
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2012-02-04, 07:03 AM | [Ignore Me] #16 | ||
Sergeant Major
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In most modern games, they are pointless and not needed. Although they are/were used in many FPS games most have been rectified.
Planetside you could set up strafe macros to induce warp, etc. CoD you use to be able to set up scroll firing using the mouse wheels. As a person posted above, "pump action shotgun to auto fire". |
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2012-02-04, 07:07 AM | [Ignore Me] #17 | |||
Brigadier General
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Really there is nothing a macro can do for you in a FPS. |
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2012-02-04, 11:39 AM | [Ignore Me] #18 | ||
Staff Sergeant
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Prime example is the Gauss Rifle.
I set a macro up that when I push button 6 on my mouse it enables a .1 second delay repeated tap on my left mouse button. If I want to stop firing all I have to do is retap mouse button 6. Now I don't have to bust my already busted fingers from 30 years of gaming trying to keep the spray down on the Gauss by mashing the left mouse button as quick as I can. This as well gives the Gauss the effect of being an automatic weapon with little to no cone of fire due to recoil and keeps as many rounds on target as I can. A solid G-series style keyboard and a good high dpi multi-button gaming mouse are your friend in a FPS. Last edited by Tasorin; 2012-02-04 at 11:46 AM. |
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2012-02-04, 05:50 PM | [Ignore Me] #20 | ||
Sergeant Major
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I'm with basti in this, what's the point? If you use 3rd party tools (even if it's your mouse driver) to maximize fire rate or anything, you're a cheater.
If you have a 20 button MMORPG-mouse and you use all 20 buttons with your fingers it's ok. There is human involved. |
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2012-02-04, 06:46 PM | [Ignore Me] #21 | ||
Staff Sergeant
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No, not really. The last mmofps I really enjoyed was APB and it was severely deficient in basic key binds. In fact, I'll use APB as a good example.
Back in the day, you couldn't shoot while sprinting. You had to let go of sprint, wait 500ms, fire and wait 500ms before starting sprint again. I found that pretty frustrating with a pump shotgun because it left me as a sitting duck between shots. What I did was set up an auto sprint macro that dropped me out of sprint for the precise amount of time need to fire, fire and then reengaged sprint. It allowed me to sprint between shells which was a huge boon. Nowadays, APB lets you do that automatically and the macro isn't needed. Sometimes games just don't have what you need (yet) and you have to build it yourself. Yes, even simple things like a crouch toggle sometimes. Last edited by Conq; 2012-02-04 at 06:47 PM. |
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2012-02-04, 09:53 PM | [Ignore Me] #23 | ||
Major
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This sort of falls more into the developers hands...Ensuring they put a cap on the fire rate of weapons instead of givng the player the opportunity to fire the weapon that fast, it should have a set RoF that no matter how fast the trigger is pulled, it will not surpass that speed.
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2012-02-04, 10:12 PM | [Ignore Me] #24 | |||
PlanetSide 2
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2012-02-05, 12:09 AM | [Ignore Me] #25 | ||
Private
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this has never botherd me. So long as you dont break the rules of the game you arnt cheating. Hardware has allways been an advantage in PC gaming. If the devs dont want it it is very easy for them to program the game so that rapid fire macros are a non issue.
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2012-02-05, 02:45 AM | [Ignore Me] #28 | |||
Colonel
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Doesnt sound like much, but it's actually a fairly big problem in APB atm. Theres this one semi auto primary that can't really be nerfed cos then it would be worthless to legit users, but it's too good when people use macros to use the highest possible RoF.
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2012-02-05, 12:19 PM | [Ignore Me] #30 | |||
Second Lieutenant
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they work fine for cof games. but theres is no macro to control recoil. Last edited by Rumblepit; 2012-02-06 at 05:04 PM. |
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