"Influence"...what does it do? - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Whats the recipe for plasma?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-06-13, 12:32 PM   [Ignore Me] #16
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Meriv View Post
Easy one, it is just how many hex of which faction are confinant to calculate the time for cap, higher the influence faster will be it
This is correct.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-06-13, 12:33 PM   [Ignore Me] #17
Meriv
First Sergeant
 
Meriv's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Shlomoshun View Post
I'd hope that proximity to the sanctuary would also have some effect on this 'influence' Thus, for a side that is pushed back to their gates (or outnumbered, either way), it's somewhat easier for them to hold at least some sort of line and some sort of sphere of influence over the land.
They solved this problem with the kind of terrain, all home base terrain is realy at favor of the own faction

TR-canyons soo you have to literaly walk into the spray fire rate.

NC-Obsctacles and altitude soo the NC can fire and hide for recharge.

Vanu- The desert emptyness strongly favor the high manovrability of the magrider and their ships plus with no bullet drop and no fisical obstacle you will see yourself sniped at miles away.

Last edited by Meriv; 2012-06-13 at 12:35 PM.
Meriv is offline  
Reply With Quote
Old 2012-06-13, 12:33 PM   [Ignore Me] #18
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Saifoda View Post
Please read the time-stamps before trying out sarcasm.


Anywho, an explanation (I'm not saying it's what it is, but it's possible) is that hex-influence, if we're assuming it is territory, could extend to not just adjacent hexes but other hexes one or two away, which there are a decent amount of NC hexes that would fit that.
Quite illogical also imo. VS have a direct link to the hex, yet they NC can grab it faster? That's an extra ticket (one being empire footholds) to the very much undesired single territory stalemates concept.

Originally Posted by Hamma View Post
This is correct.
All hail the Great Aspect of Knowledge!

Any elaborations on my note from a knowing man?
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2012-06-13 at 12:35 PM.
NewSith is offline  
Reply With Quote
Click here to go to the next VIP post in this thread.   Old 2012-06-13, 12:35 PM   [Ignore Me] #19
Malorn
Contributor
PlanetSide 2
Game Designer
 
Re: "Influence"...what does it do?


Problem is you can't really look at E3 and make conclusions about influence and the capture system because they intentionally disabled it and fenced in the demo area.

What we know is that there's a thing called "influence" and an adjacency system that affects territory capture time. They've mentioned "influence" all the way back last July so that tells me it's a core part of the territory control system and likely the way the game represents the adjacency system. "Influence" is a much simpler term and they could easily add more factors into it than simple adjacency if it doesn't pan out without causing player disruption with new concepts.
__________________
Malorn is offline  
Reply With Quote
Old 2012-06-13, 12:36 PM   [Ignore Me] #20
Saifoda
Sergeant Major
 
Saifoda's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by NewSith View Post
Quite illogical also imo. VS have a direct link to the hex, yet they NC can grab it faster? That's an extra ticket (one being empire footholds) to the very much undesired single territory stalemates concept.



All hail the Great Aspect of Knowledge!

Any elaborations on my note from a knowing man?
^Check out hamma's comment. So much for illogical



EDIT: lol almost had a ghost on that.
Saifoda is offline  
Reply With Quote
Old 2012-06-13, 12:36 PM   [Ignore Me] #21
OutlawDr
Contributor
First Sergeant
 
OutlawDr's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Hamma View Post
This is correct.
Thank you for the confirmation. I'm guessing the system was not fully working at E3, since one section had 27% NC influence with no adjacent NC hexes. Or are there other factors that contribute to influence as well? Please do tell : )
__________________
OutlawDr is offline  
Reply With Quote
Old 2012-06-13, 12:37 PM   [Ignore Me] #22
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: "Influence"...what does it do?


Yea as Malorn said E3 is not a good gauge of how anything actually works. For example, MAX's piloting Liberators and Vehicles.

Brewko even said the drop pod system was tweaked for the E3 demo.

Newsith - which comment are you referring?

EDIT: I am fairly certain influence is calculated by both adjoining hex's and population within the current hex. I'm not 100% on that though.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-06-13, 12:38 PM   [Ignore Me] #23
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Hamma View Post
Yea as Malorn said E3 is not a good gauge of how anything actually works. For example, MAX's piloting Liberators and Vehicles.

Brewko even said the drop pod system was tweaked for the E3 demo.

Newsith - which comment are you referring?

EDIT: I am fairly certain influence is calculated by both adjoining hex's and population within the current hex. I'm not 100% on that though.
/thread.
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.

Last edited by NewSith; 2012-06-13 at 12:43 PM.
NewSith is offline  
Reply With Quote
Old 2012-06-13, 12:39 PM   [Ignore Me] #24
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: "Influence"...what does it do?


I Ninja edited as well.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-06-13, 12:41 PM   [Ignore Me] #25
OutlawDr
Contributor
First Sergeant
 
OutlawDr's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Hamma View Post
EDIT: I am fairly certain influence is calculated by both adjoining hex's and population within the current hex. I'm not 100% on that though.
Hmm interesting. Im not sure how I feel about the bolded part if its true. Something to ask the devs when we can.
__________________
OutlawDr is offline  
Reply With Quote
Old 2012-06-13, 12:42 PM   [Ignore Me] #26
Mechzz
Major
 
Mechzz's Avatar
 
Re: "Influence"...what does it do?


Originally Posted by Hamma View Post
EDIT: I am fairly certain influence is calculated by both adjoining hex's and
population within the current hex. I'm not 100% on that though.
heh - so I wasn't wrong. Influence could well be the "fuck spec-ops" button if it changes every time a spec-ops squad enters an enemy hex.

This may prompt me to go and learn the programming I'd need to do to scrape the hex influence every 15 seconds and display it as a line graph over time.
Mechzz is offline  
Reply With Quote
Old 2012-06-13, 12:52 PM   [Ignore Me] #27
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: "Influence"...what does it do?


Yea I am not 100% sure on the population thing. Maybe we can get Higby to come by and clarify.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-06-13, 01:13 PM   [Ignore Me] #28
Meriv
First Sergeant
 
Meriv's Avatar
 
Re: "Influence"...what does it do?


Idk how to feel about the internal population influencing the time to capture, it could be quite dangerous with all 666 players of a faction going for the same hex to instant cap? imagine the scale of that, and then moving to the next target it would become something like the BSGO OP Tour.
Meriv is offline  
Reply With Quote
This is the last VIP post in this thread.   Old 2012-06-13, 01:16 PM   [Ignore Me] #29
Malorn
Contributor
PlanetSide 2
Game Designer
 
Re: "Influence"...what does it do?


Originally Posted by Meriv View Post
Idk how to feel about the internal population influencing the time to capture, it could be quite dangerous with all 666 players of a faction going for the same hex to instant cap? imagine the scale of that, and then moving to the next target it would become something like the BSGO OP Tour.
If population affects capture time it may not be in the way you think. First there's relative population vs absolute population. Could be a continent-wide handicap. Or they could look at absolute continent population and speed up capture times so when pops are low people are sittiing around doing nothing waiting for something to happen.

Lots of possibilities there. We don't even know if population is a factor. To my knowledge it is only territory adjacency. There could be more, and they could certainly add more factors, but unknown at this time.
__________________
Malorn is offline  
Reply With Quote
Old 2012-06-13, 01:36 PM   [Ignore Me] #30
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 
Re: "Influence"...what does it do?


Influence is the evolved lattice system. Which I knew before I knew it was called Influence.
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:40 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.