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View Poll Results: Does the NC MAX's sheild suck ? | |||
Oh yes, dear god, it sucks!!! : replace it with something more useful! | 12 | 29.27% | |
Oh be-jezus, its soo sucky!!! : beef it up somehow! | 12 | 29.27% | |
No, it does not suck. (but then again, im TR or VS) | 17 | 41.46% | |
Voters: 41. You may not vote on this poll |
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2003-09-22, 04:08 PM | [Ignore Me] #47 | |||
Contributor Major
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If your going to quote at least do it right and quote the source.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2003-09-22, 04:43 PM | [Ignore Me] #48 | ||||||||
Lieutenant Colonel
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2003-09-23, 12:57 PM | [Ignore Me] #49 | |||
Contributor Major
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Madcow i find it funny as all hell how you can agree with most of my points and then when it comes down to HA the one clear advantage of NC when I point out that your weapon still has uses and was better then say, the prebuff lasher in 90% of all cases you want to go all "Oh were the persecuted tr"
As to your comments about the burster max versus the sparrow I bring up two factors. 1) There are not enough sparrows in the game to equal the advantages tr posses across the other MAX's this was a discussion about the NC max shield ability once upon a time. 2) The sparrow MAX is passable on infantry but sucks balls on vehicles, the burster sucks against close arange infantry (it kills them just fine at distance) but tears up vehicles. Also if your engaging close range infantry your taking splash damage with the sparrow so it's not a great plan especialy since youll be doing more damage to yourself then to them thanks to the anti armor rounds.
But hey since you have the advantage in almost everything else lets compare the tanks shall we. NC TANK:Only tank in the game where only one weapon system can be active at a time, so god forbid it have the biggest main gun in the game, holy god. TR PROWLER: Highest DOT for a tank in the game but TR whould rather bitch about how it's main gun wont kill in one shot. Nevermind that they get off 1.87 shots in the time it takes the Van to fire once, never mind that the real damage on the prowler comes from the stupid chain gun. If you want a vehicle that kills in one dead on shot your marauder works like a champ.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2003-09-23, 01:35 PM | [Ignore Me] #50 | ||||||
Lieutenant Colonel
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In regards to your Sparrow argument, again let me bring up the Lancer. You claim that the Lancer is not as good as the Striker because: Striker has a lock. Then you claim that the Burster is just as good as the Sparrow, but that TR just suck because they can't lead. You totally ignore the fact that the Sparrow is the Striker of MAXs. It has an aircraft lock, it does good infantry damage, it does poor vehicle damage. Is the AA MAX supposed to destroy vehicles? Did I miss a memo? If the reason the Burster is equal to the Sparrow but not used as widely is the fact that TR can't lead, the only reason that the Lancer is not superior to the Striker is that VS can't shoot apparently. Lancer gives no lock-on message, does more damage per shot and fires faster than the Striker. I personally think the Striker is superior to the Lancer, but being objective also then admit that the Sparrow is superior to the Burster. You don't get to have it both ways.
The Enforcer is every bit the equal of the Marauder in my mind, I even prefer the Enforcer. The cert percentage is slightly in favor of the Marauder, though, so I'll give you that. Please stop playing the little violin for yourself if you're going to claim I'm acting persecuted. It detracts from your argument. |
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2003-09-23, 05:10 PM | [Ignore Me] #51 | ||
Can we get back on the subject of the FUCKING SHIELD! For shit's sake, lets try to stay on topic.
Pros of NC MAX shield: It can takes most of the damage from 1 shot of any of the AV weapons. Can be a life saver if you're running away. Cons of NC MAX shield: You can't fire your weapon, makeing it compleatly useless in just about any real combat situation. It drains while running, so you can't have it up all the time(this is fair, but it drains realy damn fast). As far as I can tell, all hits drain it with full damage, even hits from standard 9mm rounds that would do exactly squat to you if they hit you head on. Conclusion: Only increases the MAX's ability to be a meat shield for a couple seconds. Encourages hit-and-run tactics(which doesn't work well for MAXes). Does NOT increase MAX's deffensive ability in battle because the MAX cant attempt to kill the target while it is up. Pros of TR Anchor: Doubled ROF and reduced recoil/CoF. Cons of TR Anchor: You cant move and have a limited field of fire. Conclusion: Effectivly increases firepower by more than 200% due to hicher likelyhood of each projectile hiting its intended target. Encourages weapons spam and holding possions(which it does effectively). Increases offensive power of MAX only. Pros of VS jets: You have added vertical menuverability. Cons of VS jets: Uses charge. Though not directly tied to the Jets, the VS MAXes' weapons tend to be less powerful relative to the other empire's maxes. Conclusion: Though is lacks power in the numbers, the Jets do what they were intended to by leting VS MAXes access to towers, walls, and trees, while also increaseing survivability against vehicles by jumping over them. It adds to the Defensive and offensive power of the MAX.
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Some say power corrupts, I say the corrupt seek power. |
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2003-09-23, 05:21 PM | [Ignore Me] #52 | |||
Lieutenant Colonel
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