Punisher + EMP = good? - Page 2 - PlanetSide Universe
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Old 2003-11-25, 06:33 PM   [Ignore Me] #16
Jagd
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+ Medium Assault (the prerequisite)
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Old 2003-11-25, 07:11 PM   [Ignore Me] #17
SandTrout
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Just about everyone does use surge, aside from MAXes. I don't use jammers that much because it's easier to just hit them with a couple plasma's from my thumper rather than jam and switch ammo.
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Old 2003-11-26, 12:02 PM   [Ignore Me] #18
TheRagingGerbil
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I carry the punisher with my support character. It's the most versatile weapon in the game.

The jammer nades work great for clearing courtyards and disableling the surge-monkeys. I love hitting guys with jammers, I'd almost say I get more hate tells for that then anything else.

The plasma nade then switch works great for bring down softies as long as they are alone. If you encounter two or more guys, you'd be lucky to survive that fight with the punisher.

I've found the frags to be quite useful as well. One direct hit, then a fire mode swap will usually kill a softie faster then the plasma will. Additionally, you'll have frags at the ready should you encounter a hardened target.
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Old 2003-11-26, 12:07 PM   [Ignore Me] #19
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Originally Posted by dscytherulez
thumper is only three certs-->SA
No, it's five. You can't get SA without MA.
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Old 2003-11-26, 12:37 PM   [Ignore Me] #20
Madcat170
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I dunno, i tried the Punisher with EMP nades, couldnt get used to it, sure i could jam surging people, kill the guy with Darklight searching for that freindly Cloaker. but i just dont like the punishers Fire Rate too slow for my liking (Tho has to be said ive been using the cycler for a good long while now)
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Old 2003-11-26, 12:39 PM   [Ignore Me] #21
sutserikeru
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Originally Posted by Gohan_VA
Wait, jammer nades slow people down?
they sure as hell stop that surge-o-porting thing from happening by deactivating surge.
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Old 2003-11-26, 05:19 PM   [Ignore Me] #22
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Well they are just plain useful. If you can catch someone with their back to you, introducing yourself with a rocket and then switching over to 9mm and saying good bye.

The only thing I don't care for is even with short bursts its COF can get a little wild. But it's versatility can make up for it.

I wonder if the rockets it fires are identical to the rocklet ammo. Would seem so.
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Old 2003-11-26, 05:22 PM   [Ignore Me] #23
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I think they are Zjin
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Old 2003-11-26, 05:24 PM   [Ignore Me] #24
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Plasma/frag nades+6-7 bullets is the quickest way to kill with punisher and can even beat out the cycler in some cases for TTK. Good gun but suffers big at range and point blank. Use between 20-40 m for good results 1v1. The key is swapping straight to primary after starting with a grenade.
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Old 2003-11-26, 06:17 PM   [Ignore Me] #25
TheN00b
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I personally don't believe that the Punisher has the stopping power required for intense fighting. I prefer the Empire-Specific Medium Assault Weapon for ranges at which my Heavy Assault is not effective, as the Gauss, Pulsar, and Cycler all deal more damage per second (I think...).
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