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View Poll Results: Quick Knife | |||
Yes | 45 | 18.52% | |
No | 198 | 81.48% | |
Voters: 243. You may not vote on this poll |
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2012-03-05, 10:48 PM | [Ignore Me] #241 | |||
First Lieutenant
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Last edited by Eyeklops; 2012-03-06 at 12:04 AM. |
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2012-03-06, 12:19 AM | [Ignore Me] #242 | ||
Sergeant Major
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I'm new to planetside but an experienced gamer.. no quick knife 1 hit kills.. this is not a noobed up kids game to save bad players by knifing through bullet hits.
Knife should be slow equipable and the animation should take some time how BF3 did it . let aknif ekill mean something and not just a quick 1 button press |
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2012-03-06, 02:57 AM | [Ignore Me] #243 | ||
Colonel
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There was a post that was removed that complained there was too much to read. I've updated the summary of people's opinions and went over all the posts again in detail to include and correct a few errors. It should now reflect in paraphrased form what everyone discussed in the previous pages. Most people fall into one of four groups (sampling error +/-2):
Code:
Firefly - Equipped knife only CutterJohn - No one-hit quick knife, 33%-50% damage Vancha - No one-hit quick knife, open to the idea, but prefers equipped knife, wants throwing knives basti - No one-hit quick knife, wants many different knife customizations, faster/higher damage/throwing Gortha - No one-hit quick knife, 33-50% damage DviddLeff - One-hit backstab quick knife Alanim - 33% damage equpped knife, One-hit backstab quick knife only if attacker has full shields LongBow - No quick knife (no explanation or preferences) Graywolves - Equipped knife only, backstabs if unlocked for class Zhane - No quick knife Dorest0rm - No one-hit quick knife, Cloaker can backstab if they uncloak for 2/3 of a second Brokinarrow - No one-hit quick knife, wants many different knife customizations, faster/higher damage/throwing Coreldan - Equipped knife only Figment - No opinion RadarX - No opinion BigBossMonkey - No one-hit quick knife Sheppe - No quick knife IceyCold - No quick knife Vash02 - One-hit backstab quick knife bmfof - One-hit backstab quick knife with QTE if target is moving or hit from the front Tikuto - Okay with quick knife, likes traditional equipped Shogun - No one-hit quick knife, like traditional equipped DayOne - No one-hit quick knife, one-hit backstab equipped knife Goku - No one-hit quick knife, infiltrators could get damage boost Warborn - Equipped knife only, no one-hit equipped knife Azren - No quick knife Hamma - Equipped knife only HitbackTR - No quick knife EZShot - Equipped knife only, more damage than PS1 Bags - Equipped knife only Trolltaxi - Quick-knife 30% damage drop your current weapon, 50% to one-hit backstab, can parry nomotog - No one-hit quick knife, equip knife also, throwing knife, charge up stab mode for one-hit, Other ideas Gandhi - No quick knife Neksar - No one-hit quick knife, bonus up to one-hit backstab (no animation or make it short), no throwing knife, wants stab (noise) mode BorisBlade - No quick knife Tasorin - No quick knife, (doesn't like cloakers quick knifing) Arrow - One-hit backstab quick knife Shade Millith - No one-hit quick knife NEWSKIS - No one-hit quick knife, prefers equipped knife Miir - No knives (watchout we got a badass here) SKYeXile - One-hit backstab quick knife AshOck - No one-hit quick knife MrBlip - Equipped knife only, 2-mode, slash and stab (noise), no throwing knife, one-hit backstab with stab mode on, or backstab destroys shield then health (two-hit), no animation Gogita - No quick knife inigmatus - No one-hit quick knife Yutty - No one-hit quick knife, holding for more damage Raymac - No one-hit quick knife RodenyC - No opinion Neksar - No one-hit quick knife DeeTwoEh - No quick knife (assumed that it must be one-hit) Hmr85 - Equipped knife only FoxBait - No quick knife, one-hit backstab Metalsheep - Equipped knife only, extra damage for backstab Cosmical - No one-hit quick knife Pillow - Equipped knife only (wants to dual opponent in the middle of battle), bonus for backstab, no throwing knife NewSith - No one-hit quick knife, one-hit backstab texico - No quick knife Saintlycow - Equipped knife only Hermes - Equipped knife only, infiltrator weapon ideally Rarntogo - One-hit quick knife depending on armor type (infiltrator) Sirisian - No one-hit quick knife, throwing knife Erendil - Equipped knife only Straws - No one-hit quick knife That one noob - No quick knife, no one-hit knife except by infiltrators with implant Soothsayer - No one-hit quick knife Talek Krell - No one-hit quick knife, low damage, QTE assassination BlazingSun - No one-hit quick knife sylphaen - Equipped knife only CidHighwind - No one-hit quick knife, equipped does more damage, but slower, more damage for backstab GTGD - No quick knife WiteBeam - Equipped knife only ThGlump - No one-hit quick knife, 10-15%, Equipped primary 25%, throwing knife as long as you have 1 (unless you customize with more) Captain1nsaneo - Equipped knife only Myomoto - Equipped knife only xSlideShow - No one-hit quick knife, more damage for backstabs TheBear - Equipped knife only, Infiltrator one-hit backstab animation Biscuit - Equipped knife only Casual - No one-hit quick knife (would prefer no quick knife, but as long as it doesn't auto-aim or one-hit he's fine) FIREk - No one-hit quick knife MrSmegz - Equipped knife only Scrima - No one-hit quick knife VioletZero - Quick knife only if it does a lot of damage WaryWizard - Equipped knife only Zulthus - Equipped knife only, no throwing knife Mastachief - Equipped knife only, no one-hit kill with knife Rabb - Equipped knife only Justaman - Equipped knife only Hezzy - No quick knife, no lock-on Aurmanite - No one-hit quick knife, one-hit backstab beekergunship - No opinion TacosWLove - No quick knife acosmo - No one-hit quick knife (assumed since he said he wanted quick) jangio - No one-hit quick knife Hipshot - Equipped knife only IDukeNukeml - No one-hit quick knife kilroy - Equipped knife only Sighpolice - No quick knife, if it was added 10-15% damage depending on armor Knightwyvern - Equipped knife only Oty - No one-hit quick knife waldizzo - Equipped knife only Xennith - Equipped knife only (assumed it must be high damage) Dreamcast - No one-hit quick knife Checowsky - Equipped knife only EVILoHOMER - Equipped knife only (referred to the case where knifes are more powerful than guns) Sabrak - Equipped knife only (assumed it must be one hit) Jandor - Equipped knife only xXSpectreXx - No one-hit quick knife, 20-30% damage, kills if target has less than 45% health 2-3 second animation Oryon22 - No quick knife dachlatte - No one-hit quick knife, one-hit backstab animation Lord Cosine - Equipped knife only, bonus backstab damage Sifer2 - No quick knife Garem - Quick knife only SpLiTNuTz - Equipped knife only TerminatorUK - No one-hit quick knife, 50% damage Tom Peters - No one-hit quick knife, one-hit backstab animation Ragotag - No one-hit quick nife, one-hit backstab animation Gerhold - Equipped knife only Eyeklops - No one-hit quick knife, weak damage, one-hit backstab Synapses - No one-hit quick knife, charge equipped stab to one-hit backstab Folly - Quick knife, finishing move on low health enemies super pretendo - No quick knife Top Sgt - No one-hit quick knife, equipped knife backstab Optional, Wants weapon melee: CutterJohn, Gortha, Coreldan, Shogun, basti, Shade Millith, Hamma, Vancha, Hermes, Rarntogo, Straws, That one noob, Myomoto, WaryWizard, Sabrak, Neksar, Jandor, Gerhold (3 people want bayonets). I've revised my knife design. I'm not going to reiterate the decisions since that would make this pages of text. They were covered in the previous versions using people's input and concerns. Changed a few words to reflect people's opinions. (Remember damage percentages are just examples, 30% = 4 hits, 35% = 3 hits and would need to be balanced via gameplay testing depending on swipe speeds and other factors). Before reading the following look at this thread which clear up holstering concerns that were brought up previously. TL;DR it makes switching weapons more realistic and would help to explain why going from a MCG to a knife would be possible. (Possibly straining the nanites causing the reformation of the MCG after the swipe to be slow. Thus a post quick-button knife delay). Version 4: Balanced Knife Design:
Fun thought I'm indifferent about, but popped into my head while constructing this post. There's a science fiction idea that shields only stop fast moving objects. (In shows it allows people to pick up objects or hold things but block bullets). Could this be used in Planetside 2 to let a knife hit health and pass through shields? Might be overpowered, but would make health important even when a player had fully charged shields. (I won't go into depth, but suffice to say someone with 20% health and 100% shields could be quick knifed and killed). Remember to keep an open mind and breathe. I'm going to go sleep.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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