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2012-03-26, 07:39 PM | [Ignore Me] #76 | ||
Major
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How can you not follow? You have more posts then I do. Don't you know Cloakers in PS2 can hack a door and equipment terminals and that is it.
They make the only class that can open a locked door a cloaker. So therefore it is just a way to force a squad to accept a particular class. Hopefully I am wrong and there will be many cool things that cloakers can do. But we do know that as far a hacking/jacking go, PS2 will have a miniscule portion of that. Personally I would give up the class specific bolt driver if I could jack vehicles and decon em.
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2012-03-26, 08:06 PM | [Ignore Me] #77 | ||
Major
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I'm really not overly thrilled about Cloakers having Snipers in the first place. Now you want to give them added armor and an SMG like weapon?
I think the primary focus of cloaking should be stealth and sabotaoge. I don't see it why it has to be an invisible killing machine. You play a Cloaker to cloak. If you want to kill the shit out of people, play one of the other classes that allows you do that. |
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2012-03-26, 08:10 PM | [Ignore Me] #78 | ||
Lieutenant Colonel
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Well the way you stated it makes it sound to me like the original game was an unskilled hacker and his/her/its skills would increase if only cloakers were allowed to hack in the sequel.
I stand by my interpretation that cloakers are better at hacking than other classes. The idea that the devs would want to make the game flow more quickly and then implement a change that would require an offensive to grind to a halt at every door and find a cloaker in order to force people to play a class makes no sense to me. |
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2012-03-26, 08:16 PM | [Ignore Me] #80 | ||||||
Major
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I agree completely.....and jacking vehicle.....
Ok, I am probably wrong about that.
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Last edited by Knocky; 2012-03-26 at 08:28 PM. |
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2012-03-26, 08:34 PM | [Ignore Me] #82 | ||
Contributor Major
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Maybe while we're doing this, we can make optional flying jump-jets for tanks so they don't have to switch to uncerted air vehicles to participate in air battles where they're rendered pretty much useless by impassable terrain.
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2012-03-26, 11:04 PM | [Ignore Me] #83 | ||
I'll add that I am not particularly fond of Infiltrators with sniper rifles, but you have to change your way thinking. An infiltrator can specialize as a scout if you want to be a sniper. Their ability to cloak will be the worst of all infiltrators. Either way, infiltrators will have to uncloak to attack, and while this may not be a massive downside, it is one and we'll have to see how the balance is in Beta. They may have to take a full second uncloaking. They may not be able to move. Let's just see, but I think the developers see it like a Predator. "One ugly mother fucker" and all.
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