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Old 2012-08-03, 04:59 AM   [Ignore Me] #121
bmfof
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Re: Malorn's Stats Thread Reborn


I'm going to spare myself the humiliation of answering CorvicM directly, but to avoid any confusion, let me quickly recap on why stats should not be hidden, even if by now the reasoning should be painfully clear to anyone who isn't braindead - stats are the only completely indifferent and objective measure of someone's performance - not just his K/D - in every activity involved in the game. While it'll probably take some time before people can read these and make accurate conclusions, going by someone unfamiliar's word about his abilities is not enough for me. Let me look at his data and I'll know what he's capable of, where he needs to put focus on and what to learn. If you're looking at stats as a tool enabling bragging, that's your own insecurity calling - don't force others to be inconvenienced because of your own personal flaws.
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Old 2012-08-03, 10:10 AM   [Ignore Me] #122
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Re: Malorn's Stats Thread Reborn


Wow knew the PSU community was going to shit but wow that was faster than i expected.

Just insults not any real reasoning as far as i can see well cya all kinda sucks the one fansite that should matter is full of asshats. (some exceptions apply).
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Old 2012-08-03, 11:36 AM   [Ignore Me] #123
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Re: Malorn's Stats Thread Reborn


That's a very transperent troll, kid, you should try harder.

I've stated my reasoning pretty extensively over the course of several posts and never actually insulted anyone (even though there was ample insulting coming my way). What did you do so far to further your argument? You called me an ass, because I want a proper gauge for player performance? Check. You got butthurt and started putting words in people's mouths when they told you your own insecurities aren't a good enough argument to keep stats globaly hidden? Check. You kept strawmening consistantly throughout your few last posts here, trying very hard to insinuate that everyone who wishes public stats is a souless K/D whore bent on griefing the living shit out of other people? Check.

You're just not up to the level of discussion - either collect your thoughts and try to back up your claims with facts and data, or do us all a favour and shut up.
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Old 2012-08-03, 12:05 PM   [Ignore Me] #124
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Re: Malorn's Stats Thread Reborn


Originally Posted by bmfof View Post
That's a very transperent troll, kid, you should try harder.

I've stated my reasoning pretty extensively over the course of several posts and never actually insulted anyone (even though there was ample insulting coming my way). What did you do so far to further your argument? You called me an ass, because I want a proper gauge for player performance? Check. You got butthurt and started putting words in people's mouths when they told you your own insecurities aren't a good enough argument to keep stats globaly hidden? Check. You kept strawmening consistantly throughout your few last posts here, trying very hard to insinuate that everyone who wishes public stats is a souless K/D whore bent on griefing the living shit out of other people? Check.

You're just not up to the level of discussion - either collect your thoughts and try to back up your claims with facts and data, or do us all a favour and shut up.
bmfof I've seen corvis around and he usually has quality comments. You're the troll here. Shutdown the insults or gtfo.
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Old 2012-08-03, 12:11 PM   [Ignore Me] #125
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Re: Malorn's Stats Thread Reborn


There was a marked, and noticeable decline in PS1 when session stats were added. Pop, Quality of battles, quality of team work all suffered.

See that word, session.
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Old 2012-08-03, 12:20 PM   [Ignore Me] #126
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Re: Malorn's Stats Thread Reborn


If score is calculated correctly then it should be the only thing you can use to say "player X is better at Planetside 2 than player Y"

Score should be given for being in an area with enemies, killing enemies, resupplying/healing friendlies, transporting troops into contested areas, taking objectives, defending objectives, shooting accuracy and not dying....

It should be weighted so that assault types generate more score for assault actions, support types generate more score for support actions, and specialists are rewarded for specialist related skills (ie sniper = accuracy bonus).

Somehow (not sure how) a player who plays well with all classes should come out better than a player who is great at one and doesn't play the others at all.

...And of course, all-time score is unimportant as that punishes those with less free time, it should be all about average score per hour (or day/week/month).

All other stats are interesting though, and I want to be able to see them, drill down into them, track progression etc.... Including score on individual classes/vehicles/weapons, but "overall score" should be the only thing that matters to compare two different players imo.

Last edited by Kipper; 2012-08-03 at 12:23 PM.
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Old 2012-08-03, 12:36 PM   [Ignore Me] #127
OnexBigxHebrew
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Re: Malorn's Stats Thread Reborn


Wow, all of you guys need to calm down.
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Old 2012-08-03, 12:40 PM   [Ignore Me] #128
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Re: Malorn's Stats Thread Reborn


Folks, Calm down or i swing the Hammer!
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Old 2012-08-03, 12:46 PM   [Ignore Me] #129
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Re: Malorn's Stats Thread Reborn


Originally Posted by MrBloodworth View Post
There was a marked, and noticeable decline in PS1 when session stats were added. Pop, Quality of battles, quality of team work all suffered.
Agree. Teamplay took a good hit back then. Same with Bad Company 2. No K/D in Beta we had good Teamplay. At Release K/D was added and i got way spammier with nobody even going for mcoms.

@Basti

Du Lustmolch xD
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Old 2012-08-03, 12:59 PM   [Ignore Me] #130
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Re: Malorn's Stats Thread Reborn


I'd say keep the old scoring system as K/D is already caculated into that. It is important to be able to gain more or less equal amounts of XP/score regardless which role you play. A good frontline trooper with high K/D, and a good med/eng/gal pilot should be able to level up at similar speeds.

Leaderboards are an integral part of modern online gaming. Many people (inluding me) like to see how well we did at the end of a session. For PS2 there should be multiple leaderboards:

1 - Overall Leaderboard
2 - Class specific LB
3 - Vehicle specific LB
4 - Combat LB
5 - Support LB

And perhaps even something showing the type and amount of missions completed etc. (The possibilities with the "wall of data" are vast.)

That way everyone can compare him/herself to ppl who play similar roles.

If 13y old Jimmy wants to go for K/D, LET HIM! Hopefully he'll grow up and realize you can achieve a lot more through mutual support and teamwork.

If someone wants to dedicate all his time to ferrying troops to the front line or repairing tanks, KUDOS! you are a great benefit to your squad/outfit/empire.

I will most likely be somewhere in between.
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Last edited by Ghostwing; 2012-08-03 at 01:03 PM.
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Old 2012-08-03, 01:03 PM   [Ignore Me] #131
Crator
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Re: Malorn's Stats Thread Reborn


K/D along with many other stats should be tracked.
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Old 2012-08-03, 01:05 PM   [Ignore Me] #132
MrBloodworth
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Re: Malorn's Stats Thread Reborn


Originally Posted by Crator View Post
K/D along with many other stats should be tracked.
Big difference between tracking something, and splashing it on every window everywhere with the typographical hierarchy of a drudge report "Obama is a Muslim" headline.
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Old 2012-08-03, 01:07 PM   [Ignore Me] #133
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Re: Malorn's Stats Thread Reborn


@MrBloodworth - Agreed... I'd like more team-based stats to have more emphasis on them in the UI then K/D
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Old 2012-08-03, 01:09 PM   [Ignore Me] #134
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Re: Malorn's Stats Thread Reborn


Originally Posted by MrBloodworth View Post
Big difference between tracking something, and splashing it on every window everywhere with the typographical hierarchy of a drudge report "Obama is a Muslim" headline.
This I agree with, if all stats aren't equal, then the one I'd like to see 'promoted' would be a score that takes into account all things. Kill ratio is a curiosity, not a barometer of performance.

...and in any case, my K/D will be somewhere around 0.4 - 0.5 I predict :P
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Old 2012-08-03, 01:25 PM   [Ignore Me] #135
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Re: Malorn's Stats Thread Reborn


Originally Posted by Crator View Post
K/D along with many other stats should be tracked.
And if it is, it should be far from emphasized. Maybe de-emphasize it by adding a more prominent "Damage Dealt" stat for combat classes.
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