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Old 2003-04-03, 05:56 AM   [Ignore Me] #16
Zatrais
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The mass population of Auraxis didn't have time to commence before the wormhole colapsed.

Pretty much only soldiers, scientists and engineers thats on Auraxis.

Read the story on the official sites (the empire sites), well read all 3 of them and find the story thats in the "middle" of the 3, thats the truth hehe.
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Old 2003-04-03, 06:30 AM   [Ignore Me] #17
Ruthless
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hmmm house to house combat. that would be nice! launch an antitank missile against a building and have a bunch of screaming enemies running out of the building and cut them down with machine gun fire.
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Old 2003-04-03, 06:40 PM   [Ignore Me] #18
Matuse
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Launch an anti-tank missile at the side of the indestructable building, and have your enemies say "Ha, what a fuckhead, he just wasted his missile".

People haven't been on the planet for long enough to build a city. Building a city takes a lot of people a long time. There aren't lots of people, and they haven't had a long time. No cities.
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Old 2003-04-03, 06:47 PM   [Ignore Me] #19
Headrattle
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Come on, how about an alien abandoned city?
or maybe a base that was destroyed.

I think urban battles can add to the game, myself.

OH, and maybe all of the civilains are underground.
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Old 2003-04-03, 06:48 PM   [Ignore Me] #20
EarlyDawn
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Apartments really don't have a purpose without the economy anymore. No valuble items to store, no apartments. Besides, I think it'd be more interesting to meet in a base or tower.

I do believe non-combatants made it to Araxus before the wormhole colapse, so it's a safe bet to assume that the engineers and scientists live in shelters underground, beneath the Sanctuaries.
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Old 2003-04-03, 06:52 PM   [Ignore Me] #21
EarlyDawn
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Originally posted by Matuse
People haven't been on the planet for long enough to build a city. Building a city takes a lot of people a long time. There aren't lots of people, and they haven't had a long time. No cities.
I would disagree. Nanotechnology would make building a city easy. Just bring a pre-fabricated building footprint from Earth, fill up transports with NTUs and allow the nanites to assemble the structure. It would probably be less efficent to set up a city, I agree with you on that, but I defenitly think that it was possible, and faster then conventional city-building.
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Old 2003-04-03, 07:37 PM   [Ignore Me] #22
Tendrilvx
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This is a great area for expansion. Some to the most intense FPS combat is in close quarters/house clearing/fighting in built up areas.

Now I know there will be hallway to hallway, room to room type stuff for taking over base. But street to street fighting would be a great addition to the game later on.


I would also like to see as much of a "believable" environment as possible as well. Aka barracks and beds in bases. Mess halls. Untilimatly its just more areas to carry the battle to, but the battle has to go somewhere, might as be someplace commonly identifible and recognizable.
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Old 2003-04-03, 11:58 PM   [Ignore Me] #23
Terik
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Originally posted by LNS0388
I would disagree. Nanotechnology would make building a city easy. Just bring a pre-fabricated building footprint from Earth, fill up transports with NTUs and allow the nanites to assemble the structure. It would probably be less efficent to set up a city, I agree with you on that, but I defenitly think that it was possible, and faster then conventional city-building.
You know, each one of those nanobots would have to construct the city particle by particle, ferrying each one from a stockpile of raw materials which would be an incredibly slow and tedious process. You can't just create matter out of no where, that would violate the conservation of matter. Also it would be very hard for the nano bots to work in an outdoor environment, as they would be so light a gust of wind could really wreak havoc and so small something as harmless as the light radiating from the sun could burn them up rather quickly (thats why all microbes that can survive outside of a host body have a protective layer of protien: to protect them from light rays and other things which may not seem very dangerous to us but could prove fatal to something that small).
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Old 2003-04-04, 05:03 AM   [Ignore Me] #24
Matuse
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Nanites are not the end-all-be-all. They would suffer tons of restrictions.

Furthermore, to build a city, there needs to be a *reason* to build a city. The general purpose for building a city is to house large numbers of people. There are not large numbers of people, so expending a HUGE amount of effort into the construction of a site like that would be pointless.

Where would all the raw materials come from? Space travel might be a lot easier in the future, but I doubt it is easier to the point of shipping hundreds of thousands (actually, probably millions) of tons of materials through the wormhole...that means getting it all locally. That means geological surveys to uncover mineral deposits, that means mines (and lots of miners who have to be shipped in, fed, housed, and paid), ore processing, pre-fab, transport...on and on and on.

There is a lot more to a city than just throwing up some buildings. Location, stability of the groundsoil, nearby natural hazards, sewage, weather, electricity (both running the wires for and generation of), raw materials, zoning, accessibility, sources of food, communications infrastructure, streets, organization, facilities, etc, etc. There are some things that the hypothetical future technology in planetside will be able to overcome (say, warp-gate like broadcast power), but not all of it. I can imagine that just selecting a site for a city, and coming up with even the most rudimentry details of construction would take years. Think how long it takes today to do something 1/10,000th as ambitious...do you really think that in a world run by the Terran Republic, that it would be faster?
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Old 2003-04-04, 06:41 AM   [Ignore Me] #25
Chief-BOA
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cities would be awesome but i dont think they have included them in the store release version. the civilians live in the sanctuary. Urban warfare in planetside would be very cool with tanks rumbling down streets only to be hit in the rear by a rocket by a concealed infantry man.
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